تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Shaddock Heath 0bfea61e06 All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible. 9 سال پیش
  Shaddock Heath ac333177f3 Converting the editor events to use the native versions of them. 9 سال پیش
  Shaddock Heath d97ec9157d First cut at converting all event handling to the new event model 9 سال پیش
  Shaddock Heath 86c843419a Fixes #1268 - Work on converting to TS enums 9 سال پیش
  weinand 207f40c9e0 Fix the search bar not filtering while typing 9 سال پیش
  raheelx c170d39c6f moved the search implementation to where the other widget events are being handled 9 سال پیش
  Josh Engebretson 0080ff8a6d Addressing Linting issues 9 سال پیش
  JoshEngebretson 518fef5042 Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT 9 سال پیش
  Shaddock Heath bcb4cf18bf Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync 9 سال پیش
  raheelx f4120cbb97 Search Bar Functionality - Issue #195 9 سال پیش
  Shaddock Heath 0d2b649977 * refactored the way the SeriveLocator is being called. Now instead of being called from multiple locations, it listens for incoming event messages 10 سال پیش
  Shaddock Heath 4017fb13b4 implemented a new service type: ProjectService and moved the UnloadProject event out of the ResourceService and into that. Also modified TypescriptLanguageService to implement both resource types and register with both types of registries.` 10 سال پیش
  Shaddock Heath 38892dcc05 - modified UIResourceOps to bubble the delete up to the ProjectFrame which performs the actual delete 10 سال پیش
  Josh Engebretson 94b70f32e7 Applying MIT License 9 سال پیش
  JohnnyWahib f1880b2a87 - Models, Animations, Materials, and JavaScript file components are now also being referenced to in the Project Frame when clicked on in the Inspector. 9 سال پیش
  JohnnyWahib d314122316 Current Material texture slots now reference texture locations within the project frame. 9 سال پیش
  Shaddock Heath 9535116392 relaxed some lint configuration settings and fixed all the critical lint errors in the editor files 10 سال پیش
  Josh Engebretson c5e26e1aeb Preserve original TBSelectList behavior as it is used outside of our tree view 10 سال پیش
  Josh Engebretson d41f9c171f Multiple selection WIP 10 سال پیش
  rsredsq 23c9c0a108 Fix behavior for expanding/collapsing editor frames with arrow keys 10 سال پیش
  rsredsq 4ec173d0e7 Use arrows keys to navigate in hierarchy and project panels 10 سال پیش
  Josh Engebretson c69b4277be Refresh the current folder to avoid still displaying moved asset 10 سال پیش
  Josh Engebretson dfbd3289ac Support moving assets via drag/drop 10 سال پیش
  Josh Engebretson a7f1168def Update the drag object on rename 10 سال پیش
  Josh Engebretson fda4fa5d30 Add support for basic asset renaming (with import type overrides possible), add PrefabInspector with name + apply button 10 سال پیش
  Josh Engebretson b855775214 Update 10 سال پیش
  Josh Engebretson c33c90beab Adding TextImporter, additions to UIEditField, refresh content with Resource folder at project load 10 سال پیش
  Josh Engebretson bfaa08af3b Filter AnimatedSprite2D root node, save existing prefabs instead of serializing node 10 سال پیش
  Josh Engebretson 6ed30013c5 Working on 2D platformer update 10 سال پیش
  rsredsq 50a070d6f2 Reworked editor folder structure 10 سال پیش