Josh Engebretson
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0cd46944fb
On the fly CSComponent inspector field updates
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10 years ago |
rsredsq
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8ac893a7b6
Added InvokeShortcut function. Undo, redo, cut, copy, paste, select all buttons now works from Edit menu.
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10 years ago |
Josh Engebretson
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9221ce9a4a
Update
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10 years ago |
Josh Engebretson
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057bd20caa
LicenseSystem updates
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10 years ago |
Josh Engebretson
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f1836c6dda
Fix exit from UI crash, store root widget properly if no parent
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10 years ago |
Josh Engebretson
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4c0e57e39e
Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete
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10 years ago |
Josh Engebretson
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9be22ececb
Better delete key handling
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10 years ago |
Josh Engebretson
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2234f50b0a
Resurrecting About dialog
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10 years ago |
Josh Engebretson
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1aae2dfd29
Shortcut handling improvements, resurrecting Javascript formatter
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10 years ago |
Josh Engebretson
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77eb56c8f4
Work
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10 years ago |
Josh Engebretson
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d188ae1c89
Context menus on right click, asset deletion
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10 years ago |
Josh Engebretson
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995deb9b50
Drag and drop improvements
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10 years ago |
Josh Engebretson
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a4ef75b7e0
Hierarchy frame creation menu, event model improvements
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10 years ago |
Josh Engebretson
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0156aa25b4
Resurrecting modal window system in TS, dealing with TS lack of circular dependencies (for external modules)
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10 years ago |
Josh Engebretson
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f4b0ca5ac5
Working on prefabs
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10 years ago |
Josh Engebretson
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882e8e2e34
Working on model animation UI
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10 years ago |
Josh Engebretson
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8bd492fded
More (and more) editor work
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10 years ago |
Josh Engebretson
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0df4c703a6
Auto-reload changed assets in editor, working on InspectorWidget
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10 years ago |
Josh Engebretson
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36e0c7e622
Working on material editor
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10 years ago |
Josh Engebretson
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984b66825d
TextureImporter with thumbnail generation, adding UIScrollContainer, working on idiom for attr editing, MaterialEditor, TextureSelector
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10 years ago |
Josh Engebretson
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3fdca13a93
Toggling node enabled field from script
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10 years ago |
Josh Engebretson
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a506556c29
Working on serializable attr access from script and UI improvements, fixed enum access from TS definition file
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10 years ago |
Josh Engebretson
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2f952a540e
Dragging from resources frame to 3d frame and instantiating node with model
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10 years ago |
Josh Engebretson
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100c02aa49
Working on Drag and Drop and better way to wrap TurboBadger enums
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10 years ago |
Josh Engebretson
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68e703fd98
Inspector work
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10 years ago |
Josh Engebretson
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4a8f1d1231
3D Scene Editor
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10 years ago |
Josh Engebretson
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3a4f2a5b0c
More editor work
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10 years ago |
Josh Engebretson
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886b353b97
ProjectFrame ts work
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10 years ago |
Josh Engebretson
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359d55e02f
Editor Work
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10 years ago |
Josh Engebretson
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427f30090d
Editor Work
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10 years ago |