Commit Verlauf

Autor SHA1 Nachricht Datum
  Josh Engebretson 9e36a11940 Fix player launch from IDE (and not editor), don't initialize instance until main update so the initializer function is valid, add a Node.getJSComponent() with file resolution, add a way to get scene's "MainCamera" which is defined as first camera ATM vor 10 Jahren
  JoshEngebretson ccc7e7fe97 Fixes for Windows on Direct3D9 vor 10 Jahren
  Josh Engebretson 4e3997a015 JSComponent improvements vor 10 Jahren
  Josh Engebretson e52640b95f Scripted component classes vor 10 Jahren
  Josh Engebretson dfeb2a9d94 JSComponents can now take construction arguments vor 10 Jahren
  Josh Engebretson 642f3ca185 Updates to components model vor 10 Jahren
  Josh Engebretson 928fe5ed4e Start of drag drop to prefab vor 10 Jahren
  Josh Engebretson 41410c430a Adding hierarchy frame vor 10 Jahren
  Josh Engebretson a506556c29 Working on serializable attr access from script and UI improvements, fixed enum access from TS definition file vor 10 Jahren
  Josh Engebretson 1014851cb6 Adding Node::GetComponents, updates to allow getting all components using Component typehash, additional TypeScript decl vor 10 Jahren
  Josh Engebretson a594826f8e Support for bound packages vor 10 Jahren
  JoshEngebretson e63fa8e8b6 GetChildrenWithName + Javascript binding vor 10 Jahren
  Josh Engebretson 828ca6763b Moving Javascript to its own library (AtomicJS) vor 11 Jahren