Commit History

Author SHA1 Message Date
  Shaddock Heath 3ff2d3eb95 Fixing Node.getComponent<T> signature and adding Node.getParentComponent<T> signature. 9 years ago
  Shaddock Heath 949901101b put override for node.getJSComponent that allows you to use the generic version 9 years ago
  Shaddock Heath 5aad54f6bd overloading bindings for getComponent, createComponent, and getOrCreateComponent to be able to use generics, allowing one to write: let component = node.getComponent<Sprite2D>("Sprite2D"); instead of let component = <Sprite2D>node.getComponent("Sprite2D"). This also allows for stricter type-checking 9 years ago
  Josh Engebretson 666c58d405 Add recursive option to node.getJSComponent 10 years ago
  Josh Engebretson 42f6ea5102 Working on C# 10 years ago
  Matt Benic 0750894a37 Added some missing typescript definitions 10 years ago
  rsredsq 4a6ae60310 Added generating some variables in JSBHaxe. 10 years ago
  Josh Engebretson 189e56c539 Cleanups to createChildPrefab, also support loading a prefab directly on an existing node 10 years ago
  Josh Engebretson 6ed30013c5 Working on 2D platformer update 10 years ago
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase 10 years ago
  Josh Engebretson 711aff3e8c Moving package definitions to top level Script folder 10 years ago