Historique des commits

Auteur SHA1 Message Date
  Shaddock Heath 3ff2d3eb95 Fixing Node.getComponent<T> signature and adding Node.getParentComponent<T> signature. il y a 9 ans
  Shaddock Heath 949901101b put override for node.getJSComponent that allows you to use the generic version il y a 10 ans
  Shaddock Heath 5aad54f6bd overloading bindings for getComponent, createComponent, and getOrCreateComponent to be able to use generics, allowing one to write: let component = node.getComponent<Sprite2D>("Sprite2D"); instead of let component = <Sprite2D>node.getComponent("Sprite2D"). This also allows for stricter type-checking il y a 10 ans
  Josh Engebretson 666c58d405 Add recursive option to node.getJSComponent il y a 10 ans
  Josh Engebretson 42f6ea5102 Working on C# il y a 10 ans
  Matt Benic 0750894a37 Added some missing typescript definitions il y a 10 ans
  rsredsq 4a6ae60310 Added generating some variables in JSBHaxe. il y a 10 ans
  Josh Engebretson 189e56c539 Cleanups to createChildPrefab, also support loading a prefab directly on an existing node il y a 10 ans
  Josh Engebretson 6ed30013c5 Working on 2D platformer update il y a 10 ans
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase il y a 10 ans
  Josh Engebretson 711aff3e8c Moving package definitions to top level Script folder il y a 10 ans