Historique des commits

Auteur SHA1 Message Date
  Josh Engebretson b855775214 Update il y a 10 ans
  Josh Engebretson 5b7a672d26 Updates il y a 10 ans
  Josh Engebretson f929d41f43 Adding PEX (2D ParticleSystem) Importer il y a 10 ans
  Josh Engebretson 36cde2ec78 A few updates to Spriter imports, also log to error if try and push a class which isn't supported (catches not specifying in package) il y a 10 ans
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields il y a 10 ans
  Josh Engebretson 299cf0e776 Working more on inspector il y a 10 ans
  Josh Engebretson 86b431aa6c More work on inspector resource refs il y a 10 ans
  Josh Engebretson 346f006317 Initial work on scripted inspector fields that can hold resources il y a 10 ans
  JoshEngebretson 19e71db219 Improved changed file handling il y a 10 ans
  JoshEngebretson 4e2105b6f2 Fix missing asset detection on Windows, adding FileSystem::Exists which checks whether a file or directory exists at a path il y a 10 ans
  Josh Engebretson 8dc83c2db1 Auto create the Cache folder il y a 10 ans
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase il y a 10 ans
  Josh Engebretson dfbff5fdf3 Editor preference cleanup, unloading asset database assets on project unload il y a 10 ans
  Josh Engebretson 168c8de2b0 Support closing projects il y a 10 ans
  Josh Engebretson 49046a42ac New scene creation, drag and drop textures on material inspector, and more... il y a 10 ans
  Josh Engebretson a152b309c3 Creating StaticModel components, drag/drop of model and material in inspector il y a 10 ans
  Josh Engebretson 7868e70a84 Treat resources folder like other asset database folders, more drag and drop work il y a 10 ans
  Josh Engebretson d188ae1c89 Context menus on right click, asset deletion il y a 10 ans
  Josh Engebretson e443664f87 Project frame improvements il y a 10 ans
  JoshEngebretson 7ca8f5c03b Fixing Windows compile (under VS2015) il y a 10 ans
  Josh Engebretson f38b1e0ab2 Preload prefabs il y a 10 ans
  Josh Engebretson 247150f659 Fixing opacity handling for UISceneView/UITextureWidget, additional asset handling il y a 10 ans
  Josh Engebretson bf8c119b08 Add Uint to JSONValue so values don't get munged by scientific notation on double il y a 10 ans
  Josh Engebretson e59d4d00d7 Fixes for drag and drop import il y a 10 ans
  Josh Engebretson 011b4452d4 Improvements to resource handling il y a 10 ans
  Josh Engebretson ec5a78d68b Able to drag from finder to project list and import FBX with materials preserved il y a 10 ans
  Josh Engebretson d7ace33a91 Working on Material import il y a 10 ans
  Josh Engebretson 2f952a540e Dragging from resources frame to 3d frame and instantiating node with model il y a 10 ans
  Josh Engebretson b29b33b7a5 Working on Asset Import il y a 10 ans