Josh Engebretson
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3a7f28d339
Only automatically close Glow info box on success, automatically set static model to lightmap when model has lightmap UV gen enabled
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8 anni fa |
Josh Engebretson
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c439cb548c
Closing the loop...
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8 anni fa |
Josh Engebretson
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9a2ec004ea
Atomic Glow Work
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8 anni fa |
Josh Engebretson
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5e2398dfce
Revert "Triangle rasterization (+11 squashed commits)"
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8 anni fa |
Josh Engebretson
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3d77c94ec7
Triangle rasterization (+11 squashed commits)
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9 anni fa |
ctrauma
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ceca41db6b
tiny cleanup
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9 anni fa |
ctrauma
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8841fd3697
add support for vertex color import
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9 anni fa |
weinand
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bf1f801ed8
Add a flag to set whether non-skinned bones should be included
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9 anni fa |
Josh Engebretson
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bc3ca75238
Animation and assimp deltas
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9 anni fa |
Josh Engebretson
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3c9817df7f
Compilation and link delta
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9 anni fa |
JohnnyWahib
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6b2c152d1a
Added Import Materials option to ModelImporter and Inspector
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9 anni fa |
Matt Benic
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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9 anni fa |
raheelx
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60cca0dae3
- Moved the ImportConfig files to Source/ToolCore/Import
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9 anni fa |
raheelx
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2eb043d40e
Adjusted the resetting of the flags to acommodate cases where not all the flags are present in the config file.
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9 anni fa |
raheelx
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648b69e5a9
- Created a SuperClass to hold the repeated Config methods.
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9 anni fa |
raheelx
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fd0743f4c8
Issue #652 - Imported model normals seem to always be on the convex side of the model
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9 anni fa |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 anni fa |
Josh Engebretson
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118896f364
Adding submesh geometry names
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10 anni fa |
Josh Engebretson
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b855775214
Update
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10 anni fa |
Josh Engebretson
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91f7e718b7
Skin weight normalization from master
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10 anni fa |
Josh Engebretson
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4eac481831
Improve model import error handling
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10 anni fa |
Josh Engebretson
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d5d665ba75
Working on multi-materials
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10 anni fa |
Josh Engebretson
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542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
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10 anni fa |
Josh Engebretson
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7e5a7dd3ed
Support scaling of skeletal animation which works when in scene/prefab
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10 anni fa |
Josh Engebretson
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93a8cc0b2d
A couple hacks, supporting deleting, also create bones upon model import as this may fix issue with dragging skeletal model into scene
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10 anni fa |
Josh Engebretson
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d3c94a666c
Working on Animation Import
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10 anni fa |
Josh Engebretson
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c20a18c17d
Working on animation import
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10 anni fa |
Josh Engebretson
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36e0c7e622
Working on material editor
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10 anni fa |
Josh Engebretson
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f060eefedf
Models imported as Node "prefabs" with materials mapped
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10 anni fa |
Josh Engebretson
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d7ace33a91
Working on Material import
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10 anni fa |