Historique des commits

Auteur SHA1 Message Date
  Josh Engebretson fdac02331b Refactor C# editor build support il y a 9 ans
  JimMarlowe 4ab3f437a3 Editor C# Compilation (+1 squashed commit) il y a 9 ans
  Shaddock Heath b0df467662 Undo, Redo, and Paste are handled properly from the editor menu bar. il y a 9 ans
  Shaddock Heath 92658afd93 Work on forwarding shortcut events from the menu to the web view il y a 9 ans
  Josh Engebretson 77f736b736 Better default player window size/position, fix scaling issue on New Build window, fix typo il y a 9 ans
  Josh Engebretson 0080ff8a6d Addressing Linting issues il y a 9 ans
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' il y a 9 ans
  Josh Engebretson 94b70f32e7 Applying MIT License il y a 9 ans
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. il y a 9 ans
  Matt Benic 993e8f21d9 Merge remote-tracking branch 'upstream/master' il y a 9 ans
  Matt Benic d60fb38af8 When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file. il y a 10 ans
  rsredsq 24f9eedf96 Some fixes il y a 10 ans
  Shaddock Heath f1e6b3cd70 tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled il y a 10 ans
  rsredsq 68f13489b2 Save the maximized state for the player too il y a 10 ans
  rsredsq fe5b4f7079 Cleanup il y a 10 ans
  rsredsq c039a6fe41 Fix 'X' key shortcut with multiple scenes open il y a 10 ans
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 il y a 10 ans
  rsredsq efab3e4473 Use default prefs if requested monitor is not available il y a 10 ans
  rsredsq 293ca6e3aa Check for window size and monitor size il y a 10 ans
  rsredsq 41060aba06 Added check if monitor was disabled then restore player position to the available one il y a 10 ans
  Josh Engebretson 9685adaba8 Support for cut operations, various fixes il y a 10 ans
  Josh Engebretson 8821c0b652 Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts il y a 10 ans
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored il y a 10 ans
  rsredsq 549dfeb78c Fix for command line arguments il y a 10 ans
  rsredsq fe02f3abcc Removed fullscreen property from the preferences. il y a 10 ans
  rsredsq 0bd7f4b067 Some cleanups. Overwrite config file if it is invalid. Added resizable argument to the player il y a 10 ans
  rsredsq 33ea57ba52 Remember player positioning when run from editor il y a 10 ans
  Josh Engebretson 9e30f46d0d Add hotkey for toggling gizmo axis mode il y a 10 ans
  rsredsq 9d7ea2fc76 Check for unsaved changes before closing a JSResourceEditor il y a 10 ans
  Josh Engebretson 6fd42cf954 World/Local gizmo axis modes il y a 10 ans