Josh Engebretson
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fdac02331b
Refactor C# editor build support
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9 anos atrás |
Josh Engebretson
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b1debcdb7f
Remove CurlManager and cleanups for old licensing system
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9 anos atrás |
Josh Engebretson
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83884d62e8
Project handling improvements, fix for issue with Graphics::RaiseWindow on Windows (fixed in SDL)
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9 anos atrás |
Josh Engebretson
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e4ba18ffa8
CSComponent improvements, remove dependency on CSComponentAssembly (with temporary desktop support for loading component assemblies at runtime)
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9 anos atrás |
Josh Engebretson
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2a8f8af8ba
Converting existing tabs to spaces
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9 anos atrás |
Josh Engebretson
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9a0ac4aa9e
Atomic C# Work (+5 squashed commits)
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9 anos atrás |
Josh Engebretson
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a047841f3b
AtomicNET Linux support, including Xamarin Studio integration
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9 anos atrás |
Josh Engebretson
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2d0d7b11af
Fix running non-managed project
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9 anos atrás |
Josh Engebretson
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cc88663983
Support for C# and Xamarin Studio with standalone editor build
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9 anos atrás |
Josh Engebretson
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6bceb75dd8
Support compile on save for C# when not using VS, mono environment cleanups
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9 anos atrás |
Josh Engebretson
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ad7a02c297
WIP OSX/Linux support for AtomicNET
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9 anos atrás |
Josh Engebretson
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3c9817df7f
Compilation and link delta
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9 anos atrás |
Josh Engebretson
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4364f07f7e
Adding support deploying managed applications
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9 anos atrás |
Josh Engebretson
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698448afdd
Standalone C# editing
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9 anos atrás |
Josh Engebretson
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0b944f12ca
Core C# and Workflow Progress (+20 squashed commits)
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9 anos atrás |
Josh Engebretson
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5e86020fd9
C# Work
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9 anos atrás |
JoshEngebretson
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518fef5042
Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT
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9 anos atrás |
Matt Benic
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50e0e51adf
Merge remote-tracking branch 'upstream/master'
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9 anos atrás |
Shaddock Heath
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ddcdece2c9
hooked in the EditorPlayRequest event to be able to perform logic prior to the player launching
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10 anos atrás |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 anos atrás |
Matt Benic
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9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
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9 anos atrás |
Josh Engebretson
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d579df1d90
Avoid adding a flag to command line for running from editor's play mode
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9 anos atrás |
Matt Benic
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d60fb38af8
When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file.
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10 anos atrás |
rsredsq
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f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
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10 anos atrás |
rsredsq
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549dfeb78c
Fix for command line arguments
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10 anos atrás |
rsredsq
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0bd7f4b067
Some cleanups. Overwrite config file if it is invalid. Added resizable argument to the player
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10 anos atrás |
rsredsq
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ecf2826418
Fix crash. Fix when window position hasn't been saved if stop button used
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10 anos atrás |
rsredsq
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cca698f783
Fix mac build
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10 anos atrás |
rsredsq
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33ea57ba52
Remember player positioning when run from editor
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10 anos atrás |
JoshEngebretson
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a3d7b4a9c3
Adding VS2015 debugger attach support
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10 anos atrás |