Commit Verlauf

Autor SHA1 Nachricht Datum
  JimMarlowe db9d59b129 Add Bargraph widget vor 9 Jahren
  Matt Benic 81cd1d1402 Expose CycleDebugHudMode in UI vor 9 Jahren
  Josh Engebretson 40200b05ed Engine metrics subsystem vor 9 Jahren
  Josh Engebretson ebb8b92c33 Fixing uninitialized tooltip variable vor 9 Jahren
  Josh Engebretson 67a652f85a Single pass primitive metrics for Direct3D9 vor 9 Jahren
  Josh Engebretson 40717aae54 Delete root widget before clearing wrapped map (which cleans up UIWidgets minus currently orphaned ones that end up in widgetWrap_) vor 9 Jahren
  Josh Engebretson 54490fbfc0 Adding Window Close event vor 9 Jahren
  Josh Engebretson 304ab275ef Atomic C# Work (Native Events with strong typing, Object lifetimes, cleanups) (+23 squashed commits) vor 9 Jahren
  Josh Engebretson 228eb3fed1 Script lifetime and update fixes (+1 squashed commit) vor 9 Jahren
  Josh Engebretson 2df08e561e Core compile delta vor 9 Jahren
  JimMarlowe 25d6e6b354 UI enhancements for 379 and 914 vor 9 Jahren
  Josh Engebretson 5e86020fd9 C# Work vor 9 Jahren
  Josh Engebretson 119a17dabf Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently vor 10 Jahren
  Josh Engebretson 79e1e8edbc UIView should have GRAVITY_ALL so it responds to root resize properly, cleanups vor 10 Jahren
  Josh Engebretson 34fdaa9732 Moving the UI debug window to a static method (now that static methods are supported! Thanks @mattbenic), hooking up debug window to development menu vor 10 Jahren
  Josh Engebretson c91a76623d Process Drag/Drop input events after UI subsystem, update drag drop to look for drag object instead of delegate vor 10 Jahren
  rsredsq 7af8c02a82 Use UITextField instead of UIEditField for tooltip layout, changed tooltip position vor 10 Jahren
  rsredsq 57792031fb Tooltip clean up vor 10 Jahren
  rsredsq b1795fb82f Tooltip implementation vor 10 Jahren
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 vor 10 Jahren
  Josh Engebretson 8821c0b652 Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts vor 10 Jahren
  Josh Engebretson 32ab67cf62 Multi-edit WIP vor 10 Jahren
  Josh Engebretson 3e78d80f23 Multiselect WIP vor 10 Jahren
  rsredsq 1684e2c0ec Fix when editor ui hasn't been updating when resized vor 10 Jahren
  JoshEngebretson 1fe03bef72 Merge pull request #419 from AtomicGameEngine/JME-ATOMIC-418 vor 10 Jahren
  Josh Engebretson 4391bb6749 When dragging object and mouse is at top/bottom of scroll list, scroll list vor 10 Jahren
  rsredsq 0e3f709ea1 Events moved to the separate file. Clean up, refactored. vor 10 Jahren
  rsredsq e3e2ca793c Check for unsaved changes before closing whole project or editor vor 10 Jahren
  Josh Engebretson 482eca9386 UIInlineSelect (smart) undo/redo vor 10 Jahren
  Josh Engebretson fb22420af7 WIP editor undo/redo vor 10 Jahren