Commit History

Author SHA1 Message Date
  JoshEngebretson 56bcdf18b4 Window creation improvements for Direct3D11 10 years ago
  JoshEngebretson f7f4650b52 Revert "Negative x/y position for initial window centers on screen" 10 years ago
  JoshEngebretson ba88d2657c Negative x/y position for initial window centers on screen 10 years ago
  JoshEngebretson 14f20e8431 Windows preference and initial window creation improvements 10 years ago
  rsredsq e744240e06 Added maximize flag to the SetMode function. 10 years ago
  rsredsq 5eef83e4ad Implementation for ogl and dx11. Clean up. 10 years ago
  rsredsq 41060aba06 Added check if monitor was disabled then restore player position to the available one 10 years ago
  JoshEngebretson 2e6c1e410d Windows updates 10 years ago
  JoshEngebretson 5af8900aeb Updates for Windows Direct3D11 10 years ago
  Josh Engebretson 46fe3060a6 Updates 10 years ago
  JoshEngebretson 0a0e7b02b7 Direct3D11 Updates 10 years ago
  JoshEngebretson 36cb48ace8 Atomic Namespace and running on Direct3D11 10 years ago
  Josh Engebretson 58dc94b31a Adding new Direct3D11/OpenGL3, DetourCrowd, and DetourTileCache files 10 years ago