ctrauma
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ceca41db6b
tiny cleanup
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9 vuotta sitten |
ctrauma
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8841fd3697
add support for vertex color import
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9 vuotta sitten |
weinand
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bf1f801ed8
Add a flag to set whether non-skinned bones should be included
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9 vuotta sitten |
Josh Engebretson
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bc3ca75238
Animation and assimp deltas
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9 vuotta sitten |
Josh Engebretson
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3c9817df7f
Compilation and link delta
|
9 vuotta sitten |
JohnnyWahib
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6b2c152d1a
Added Import Materials option to ModelImporter and Inspector
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9 vuotta sitten |
Matt Benic
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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9 vuotta sitten |
raheelx
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60cca0dae3
- Moved the ImportConfig files to Source/ToolCore/Import
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10 vuotta sitten |
raheelx
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2eb043d40e
Adjusted the resetting of the flags to acommodate cases where not all the flags are present in the config file.
|
10 vuotta sitten |
raheelx
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648b69e5a9
- Created a SuperClass to hold the repeated Config methods.
|
10 vuotta sitten |
raheelx
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fd0743f4c8
Issue #652 - Imported model normals seem to always be on the convex side of the model
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10 vuotta sitten |
Josh Engebretson
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94b70f32e7
Applying MIT License
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10 vuotta sitten |
Josh Engebretson
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118896f364
Adding submesh geometry names
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10 vuotta sitten |
Josh Engebretson
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b855775214
Update
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10 vuotta sitten |
Josh Engebretson
|
91f7e718b7
Skin weight normalization from master
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10 vuotta sitten |
Josh Engebretson
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4eac481831
Improve model import error handling
|
10 vuotta sitten |
Josh Engebretson
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d5d665ba75
Working on multi-materials
|
10 vuotta sitten |
Josh Engebretson
|
542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
|
10 vuotta sitten |
Josh Engebretson
|
7e5a7dd3ed
Support scaling of skeletal animation which works when in scene/prefab
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10 vuotta sitten |
Josh Engebretson
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93a8cc0b2d
A couple hacks, supporting deleting, also create bones upon model import as this may fix issue with dragging skeletal model into scene
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10 vuotta sitten |
Josh Engebretson
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d3c94a666c
Working on Animation Import
|
10 vuotta sitten |
Josh Engebretson
|
c20a18c17d
Working on animation import
|
10 vuotta sitten |
Josh Engebretson
|
36e0c7e622
Working on material editor
|
10 vuotta sitten |
Josh Engebretson
|
f060eefedf
Models imported as Node "prefabs" with materials mapped
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10 vuotta sitten |
Josh Engebretson
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d7ace33a91
Working on Material import
|
10 vuotta sitten |
Josh Engebretson
|
100c02aa49
Working on Drag and Drop and better way to wrap TurboBadger enums
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10 vuotta sitten |
Josh Engebretson
|
b29b33b7a5
Working on Asset Import
|
10 vuotta sitten |
Josh Engebretson
|
bf4dc7d241
Initial DragAndDrop support for Atomic Editor (OS X)
|
10 vuotta sitten |
Josh Engebretson
|
cc6a28fbf1
Exporting to MDL format
|
10 vuotta sitten |
Josh Engebretson
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4732c85d39
Loading FBX from AtomicTool
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10 vuotta sitten |