Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson f4b0ca5ac5 Working on prefabs %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 882e8e2e34 Working on model animation UI %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 8bd492fded More (and more) editor work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 0df4c703a6 Auto-reload changed assets in editor, working on InspectorWidget %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 36e0c7e622 Working on material editor %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 984b66825d TextureImporter with thumbnail generation, adding UIScrollContainer, working on idiom for attr editing, MaterialEditor, TextureSelector %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3fdca13a93 Toggling node enabled field from script %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a506556c29 Working on serializable attr access from script and UI improvements, fixed enum access from TS definition file %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 2f952a540e Dragging from resources frame to 3d frame and instantiating node with model %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 100c02aa49 Working on Drag and Drop and better way to wrap TurboBadger enums %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 68e703fd98 Inspector work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4a8f1d1231 3D Scene Editor %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3a4f2a5b0c More editor work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 886b353b97 ProjectFrame ts work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 359d55e02f Editor Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 427f30090d Editor Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b012d4196e Adding UICheckBox, UIClickLabel, changed event handling %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 2ecede2e4a Support setting widget states from Javascript, better error handling on exception thrown in button callback, report errors when loading UI files %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 421a699910 Improvements to require(), use die on widgets instead of destroying immediately, release compile fix %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a1fdc3bf1e Make sure plain widgets are getting wrapped, add a way to get a widget rect %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson c78f5e673e Additional UILayout settings %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 879d8782c8 Make AddChild virtual so we can inflate children in the case of adding to a window %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson dfed7246a1 New UI Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b56c24194f Working on New UI %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 5a835cbd35 New UI Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 81eef74818 New UI Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a25cd7a855 New UI Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 91d64e40cf More UI Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 6e5a29326b New UI Work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 332fa000cf Adding UIWidget.Center %!s(int64=10) %!d(string=hai) anos