Josh Engebretson
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0080ff8a6d
Addressing Linting issues
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9 years ago |
JohnnyWahib
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d8fd9cd44a
- Created individual XML and Shader Resource editor types
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9 years ago |
JohnnyWahib
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7a04075d82
Fixed crash if referencing materials with techniques that don't exist.
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9 years ago |
JohnnyWahib
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ff1a93ffbd
Code review cleanup of MaterialInspector
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9 years ago |
Eugene
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bfad9471ce
Added refresh functions to repopulate technique UI list dropdowns
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9 years ago |
JohnnyWahib
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3c5aae4514
recursively adding reading techniques within subfolders of the techniques project folder
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9 years ago |
JohnnyWahib
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8ca00e070e
Refined Project Technique and Shader loading process.
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9 years ago |
JohnnyWahib
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cc4e8afa85
Added support for shaders and techniques to be recognized and used within a Project
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9 years ago |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 years ago |
JohnnyWahib
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f9ac1de1d7
Merge remote-tracking branch 'upStream/master' into AtomicFileReference
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9 years ago |
JohnnyWahib
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1f61d62995
Issue #660
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9 years ago |
Josh Engebretson
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d42bef17a5
Add comment to generated TypeScript definition and JSDoc sources, clean up some lint issues
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9 years ago |
JohnnyWahib
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f1880b2a87
- Models, Animations, Materials, and JavaScript file components are now also being referenced to in the Project Frame when clicked on in the Inspector.
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9 years ago |
JohnnyWahib
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d314122316
Current Material texture slots now reference texture locations within the project frame.
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9 years ago |
Matt Benic
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a1bdda557d
Fixed duplicate symbol in MaterialInspector. Yes, again :/
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10 years ago |
Matt Benic
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0923e44177
Fixed error duplicate symbol introduced in merge
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10 years ago |
Matt Benic
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3b008d3f74
Merge remote-tracking branch 'upstream/master'
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10 years ago |
Shaddock Heath
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9535116392
relaxed some lint configuration settings and fixed all the critical lint errors in the editor files
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10 years ago |
Matt Benic
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2df9f05cf4
Enabled emissive texture selector in Material Inspector. Fixed Lightmap technique selection.
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10 years ago |
Josh Engebretson
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92f7e04c87
Support drag and drop on sub mesh material fields, Material Inspector cleanups and additional techniques
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10 years ago |
Josh Engebretson
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2f2efadcef
Working on animation controller
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10 years ago |
Matt Benic
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9350ed5141
Added Diffuse Unlit technique to the material inspector.
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10 years ago |
Josh Engebretson
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b855775214
Update
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10 years ago |
Josh Engebretson
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5a5e29e934
Working on multi-material setup and assignment
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10 years ago |
rsredsq
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50a070d6f2
Reworked editor folder structure
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10 years ago |