Историја ревизија

Аутор SHA1 Порука Датум
  Matt Benic 6335dc4d9f Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema. пре 9 година
  Matt Benic b371d0ff23 Merge branch 'master' into #623TextureCompression пре 9 година
  Josh Engebretson 94b70f32e7 Applying MIT License пре 9 година
  Matt Benic 81e01532a1 On Windows, save DDS versions of textures in cache on import and look for those when loading a texture. пре 9 година
  Josh Engebretson b855775214 Update пре 10 година
  Josh Engebretson 5b7a672d26 Updates пре 10 година
  Josh Engebretson 0c1d80ba77 Support dragging assets on hierarchy frame, cleanups for node instantiation пре 10 година
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields пре 10 година
  JoshEngebretson 19e71db219 Improved changed file handling пре 10 година
  Josh Engebretson f38b1e0ab2 Preload prefabs пре 10 година
  Josh Engebretson 984b66825d TextureImporter with thumbnail generation, adding UIScrollContainer, working on idiom for attr editing, MaterialEditor, TextureSelector пре 10 година