Shaddock Heath
|
9535116392
relaxed some lint configuration settings and fixed all the critical lint errors in the editor files
|
10 jaren geleden |
Shaddock Heath
|
f1e6b3cd70
tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled
|
10 jaren geleden |
Josh Engebretson
|
b855775214
Update
|
10 jaren geleden |
Josh Engebretson
|
542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
|
10 jaren geleden |
Josh Engebretson
|
b4fba728b6
Support creation from Project frame create button as well as context menu, adding Script resource creation
|
10 jaren geleden |
Josh Engebretson
|
aadde2289d
Support material creation, guard against NAN in model animation import settings, support breaking prefabs at scene level,
|
10 jaren geleden |
Josh Engebretson
|
49046a42ac
New scene creation, drag and drop textures on material inspector, and more...
|
10 jaren geleden |
Josh Engebretson
|
77eb56c8f4
Work
|
10 jaren geleden |
Josh Engebretson
|
e443664f87
Project frame improvements
|
10 jaren geleden |
Josh Engebretson
|
7bfe8c38ba
Handle recursive event data, by pushing variant map per event
|
10 jaren geleden |
Josh Engebretson
|
69ec23c38f
ResourceOps: Folder Creation
|
10 jaren geleden |