Commit History

Author SHA1 Message Date
  Eugene 662d8c9de2 Cherry Picked from branch BBS SHA: 190228fcec782b6ae94ee143c95f0a8ac15a9bdc 9 years ago
  Eugene 18536f081b Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration 9 years ago
  Eugene 79908858d1 Added initial support to define which assets/resources should be included in the build. Work has not yet been properly tested. Realised before this commit that we are going to have to include .asset files as well to the AssetBuildConfig.json file. 9 years ago
  Matt Benic 6335dc4d9f Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema. 9 years ago
  raheelx 648b69e5a9 - Created a SuperClass to hold the repeated Config methods. 9 years ago