Eugene
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662d8c9de2
Cherry Picked from branch BBS SHA: 190228fcec782b6ae94ee143c95f0a8ac15a9bdc
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9 years ago |
Eugene
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18536f081b
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
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9 years ago |
Eugene
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79908858d1
Added initial support to define which assets/resources should be included in the build. Work has not yet been properly tested. Realised before this commit that we are going to have to include .asset files as well to the AssetBuildConfig.json file.
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9 years ago |
Matt Benic
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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9 years ago |
raheelx
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648b69e5a9
- Created a SuperClass to hold the repeated Config methods.
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9 years ago |