Historial de Commits

Autor SHA1 Mensaje Fecha
  Josh Engebretson 11aa7f3a2c Inspector array/vector support for dynamic script defined arrays (C# only currently), fix for color widget inspector, adding VariantVector to bindings hace 9 años
  JimMarlowe 4dd108218e Expose PackageFiles to scripting fix permissions hace 9 años
  JimMarlowe 2fff0e1b5f Expose PackageFiles to scripting hace 9 años
  Shaddock Heath 3ff2d3eb95 Fixing Node.getComponent<T> signature and adding Node.getParentComponent<T> signature. hace 9 años
  Shaddock Heath 949901101b put override for node.getJSComponent that allows you to use the generic version hace 10 años
  Shaddock Heath 5aad54f6bd overloading bindings for getComponent, createComponent, and getOrCreateComponent to be able to use generics, allowing one to write: let component = node.getComponent<Sprite2D>("Sprite2D"); instead of let component = <Sprite2D>node.getComponent("Sprite2D"). This also allows for stricter type-checking hace 10 años
  Josh Engebretson 666c58d405 Add recursive option to node.getJSComponent hace 10 años
  Josh Engebretson 42f6ea5102 Working on C# hace 10 años
  Matt Benic 0750894a37 Added some missing typescript definitions hace 10 años
  rsredsq 4a6ae60310 Added generating some variables in JSBHaxe. hace 10 años
  Josh Engebretson 189e56c539 Cleanups to createChildPrefab, also support loading a prefab directly on an existing node hace 10 años
  Josh Engebretson 6ed30013c5 Working on 2D platformer update hace 10 años
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase hace 10 años
  Josh Engebretson 711aff3e8c Moving package definitions to top level Script folder hace 10 años