Commit History

Author SHA1 Message Date
  Josh Engebretson 72a8db96ad Better cache file lookup 10 years ago
  Josh Engebretson 544e726c7e Adding Scan/Force Reimport to developer debug menu 10 years ago
  Josh Engebretson cc8fdfc1a5 Add more navigation component creation, add ParticleEffect importer 10 years ago
  Josh Engebretson 2f2efadcef Working on animation controller 10 years ago
  Josh Engebretson 840f467842 Adding ResourceRefList attribute editing 10 years ago
  Josh Engebretson ea6822b89d JSONFile resource type 10 years ago
  Josh Engebretson 0a38b1f725 Adding Snap Settings 10 years ago
  Josh Engebretson 5ab470312c Display proper model name in inspector 10 years ago
  Josh Engebretson cc9673bc93 Build cleanups for running without Atomic C# enabled 10 years ago
  JoshEngebretson 56d7d39851 VS 2015 building project file 10 years ago
  Josh Engebretson 21529ff1ca NET Assembly Editor work 10 years ago
  Josh Engebretson b855775214 Update 10 years ago
  Josh Engebretson 5b7a672d26 Updates 10 years ago
  Josh Engebretson f929d41f43 Adding PEX (2D ParticleSystem) Importer 10 years ago
  Josh Engebretson 36cde2ec78 A few updates to Spriter imports, also log to error if try and push a class which isn't supported (catches not specifying in package) 10 years ago
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields 10 years ago
  Josh Engebretson 299cf0e776 Working more on inspector 10 years ago
  Josh Engebretson 86b431aa6c More work on inspector resource refs 10 years ago
  Josh Engebretson 346f006317 Initial work on scripted inspector fields that can hold resources 10 years ago
  JoshEngebretson 19e71db219 Improved changed file handling 10 years ago
  JoshEngebretson 4e2105b6f2 Fix missing asset detection on Windows, adding FileSystem::Exists which checks whether a file or directory exists at a path 10 years ago
  Josh Engebretson 8dc83c2db1 Auto create the Cache folder 10 years ago
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase 10 years ago
  Josh Engebretson dfbff5fdf3 Editor preference cleanup, unloading asset database assets on project unload 10 years ago
  Josh Engebretson 168c8de2b0 Support closing projects 10 years ago
  Josh Engebretson 49046a42ac New scene creation, drag and drop textures on material inspector, and more... 10 years ago
  Josh Engebretson a152b309c3 Creating StaticModel components, drag/drop of model and material in inspector 10 years ago
  Josh Engebretson 7868e70a84 Treat resources folder like other asset database folders, more drag and drop work 10 years ago
  Josh Engebretson d188ae1c89 Context menus on right click, asset deletion 10 years ago
  Josh Engebretson e443664f87 Project frame improvements 10 years ago