Josh Engebretson
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72a8db96ad
Better cache file lookup
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10 years ago |
Josh Engebretson
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544e726c7e
Adding Scan/Force Reimport to developer debug menu
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10 years ago |
Josh Engebretson
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cc8fdfc1a5
Add more navigation component creation, add ParticleEffect importer
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10 years ago |
Josh Engebretson
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2f2efadcef
Working on animation controller
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10 years ago |
Josh Engebretson
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840f467842
Adding ResourceRefList attribute editing
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10 years ago |
Josh Engebretson
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ea6822b89d
JSONFile resource type
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10 years ago |
Josh Engebretson
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0a38b1f725
Adding Snap Settings
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10 years ago |
Josh Engebretson
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5ab470312c
Display proper model name in inspector
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10 years ago |
Josh Engebretson
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cc9673bc93
Build cleanups for running without Atomic C# enabled
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10 years ago |
JoshEngebretson
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56d7d39851
VS 2015 building project file
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10 years ago |
Josh Engebretson
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21529ff1ca
NET Assembly Editor work
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10 years ago |
Josh Engebretson
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b855775214
Update
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10 years ago |
Josh Engebretson
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5b7a672d26
Updates
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10 years ago |
Josh Engebretson
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f929d41f43
Adding PEX (2D ParticleSystem) Importer
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10 years ago |
Josh Engebretson
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36cde2ec78
A few updates to Spriter imports, also log to error if try and push a class which isn't supported (catches not specifying in package)
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10 years ago |
Josh Engebretson
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f1d3d2784d
Adding basic enum inspector fields
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10 years ago |
Josh Engebretson
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299cf0e776
Working more on inspector
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10 years ago |
Josh Engebretson
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86b431aa6c
More work on inspector resource refs
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10 years ago |
Josh Engebretson
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346f006317
Initial work on scripted inspector fields that can hold resources
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10 years ago |
JoshEngebretson
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19e71db219
Improved changed file handling
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10 years ago |
JoshEngebretson
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4e2105b6f2
Fix missing asset detection on Windows, adding FileSystem::Exists which checks whether a file or directory exists at a path
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10 years ago |
Josh Engebretson
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8dc83c2db1
Auto create the Cache folder
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10 years ago |
Josh Engebretson
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3e73fd49c4
Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase
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10 years ago |
Josh Engebretson
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dfbff5fdf3
Editor preference cleanup, unloading asset database assets on project unload
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10 years ago |
Josh Engebretson
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168c8de2b0
Support closing projects
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10 years ago |
Josh Engebretson
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49046a42ac
New scene creation, drag and drop textures on material inspector, and more...
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10 years ago |
Josh Engebretson
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a152b309c3
Creating StaticModel components, drag/drop of model and material in inspector
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10 years ago |
Josh Engebretson
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7868e70a84
Treat resources folder like other asset database folders, more drag and drop work
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10 years ago |
Josh Engebretson
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d188ae1c89
Context menus on right click, asset deletion
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10 years ago |
Josh Engebretson
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e443664f87
Project frame improvements
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10 years ago |