Commit History

Author SHA1 Message Date
  JoshEngebretson 746eeeae97 Merge pull request #546 from shaddockh/TSH-ATOMIC-529 10 years ago
  Shaddock Heath 2f8e66853c Fixes for #529 10 years ago
  JoshEngebretson 042d69c05d Merge pull request #543 from AtomicGameEngine/JME-ATOMIC-541 10 years ago
  Josh Engebretson a5f1aebe5a Enable/Disable scene view based on tab container visibility 10 years ago
  JoshEngebretson 89e9357571 Merge pull request #535 from CTrauma/CT-LINUX-BUILD 10 years ago
  ctrauma 1ce4e8d8ee Merge branch 'CT-LINUX-BUILD' of https://github.com/CTrauma/AtomicGameEngine into CT-LINUX-BUILD 10 years ago
  ctrauma ac825e162b missed changes in CI scripts for Linux 10 years ago
  JoshEngebretson 80ac3dc89d Merge pull request #538 from AtomicGameEngine/JME-ATOMIC-LISTVIEW 10 years ago
  Josh Engebretson b1ada0f5e1 Clear drag object on mouse up 10 years ago
  Josh Engebretson c91a76623d Process Drag/Drop input events after UI subsystem, update drag drop to look for drag object instead of delegate 10 years ago
  ctrauma e0d021ea3e fix doc list 10 years ago
  ctrauma d9e0cc3f7c fix doc list 10 years ago
  c.trauma a6737440e6 accidentally added 10 years ago
  ctrauma 4fc3f8207e fixes to enable linux build 10 years ago
  JoshEngebretson a3f5674a78 Merge pull request #534 from AtomicGameEngine/JME-ATOMIC-531 10 years ago
  JoshEngebretson ab554d3fd6 Run IPC threads at 10hz as to not eat CPU 10 years ago
  rsredsq 784505d5c9 Mark widget as uncaptured Before sending an up/click event. 10 years ago
  rsredsq 4bcf352321 Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-UI-FIX 10 years ago
  JoshEngebretson b599070d76 Merge pull request #527 from AtomicGameEngine/JME-ATOMIC-526 10 years ago
  Josh Engebretson 178aee6f47 Handle node deletion with context menu properly, guard against deleting scene, fix getComponents to handle unscripted components 10 years ago
  rsredsq 8c56c68385 Get down_widget before making handling captured_widget event to make sure that down_widget won't be changed 10 years ago
  rsredsq bc7f3b601a Added check if event has already handled by captured_widget 10 years ago
  rsredsq 5173b0d0b8 Refactored pointer up/down function 10 years ago
  JoshEngebretson 421d3479d2 Merge pull request #523 from AtomicGameEngine/JME-ATOMIC-518 10 years ago
  Josh Engebretson 80299e9954 Update TB formatting 10 years ago
  JoshEngebretson a50f0954bc Merge pull request #522 from AtomicGameEngine/JME-ATOMIC-REVERTUIPOINTER 10 years ago
  Josh Engebretson eb25ef0a73 Revert "I've done small clean up for the ui pointer event(again), it's related a bit to the #512, because the click/up event was sent twice" 10 years ago
  Josh Engebretson 1af36b113c Revert "removed handlingDragAndDrop_ variable, get drag object directly" 10 years ago
  Josh Engebretson ac265d4ebd Revert "Restore back the coordinates after converting it to the captured_widget local coordinates" 10 years ago
  Josh Engebretson 9b0bb143fa Revert "Cherry pick from 517, fix UI pointer up invocation" 10 years ago