JoshEngebretson
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746eeeae97
Merge pull request #546 from shaddockh/TSH-ATOMIC-529
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10 years ago |
Shaddock Heath
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2f8e66853c
Fixes for #529
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10 years ago |
JoshEngebretson
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042d69c05d
Merge pull request #543 from AtomicGameEngine/JME-ATOMIC-541
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10 years ago |
Josh Engebretson
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a5f1aebe5a
Enable/Disable scene view based on tab container visibility
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10 years ago |
JoshEngebretson
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89e9357571
Merge pull request #535 from CTrauma/CT-LINUX-BUILD
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10 years ago |
ctrauma
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1ce4e8d8ee
Merge branch 'CT-LINUX-BUILD' of https://github.com/CTrauma/AtomicGameEngine into CT-LINUX-BUILD
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10 years ago |
ctrauma
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ac825e162b
missed changes in CI scripts for Linux
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10 years ago |
JoshEngebretson
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80ac3dc89d
Merge pull request #538 from AtomicGameEngine/JME-ATOMIC-LISTVIEW
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10 years ago |
Josh Engebretson
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b1ada0f5e1
Clear drag object on mouse up
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10 years ago |
Josh Engebretson
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c91a76623d
Process Drag/Drop input events after UI subsystem, update drag drop to look for drag object instead of delegate
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10 years ago |
ctrauma
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e0d021ea3e
fix doc list
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10 years ago |
ctrauma
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d9e0cc3f7c
fix doc list
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10 years ago |
c.trauma
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a6737440e6
accidentally added
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10 years ago |
ctrauma
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4fc3f8207e
fixes to enable linux build
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10 years ago |
JoshEngebretson
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a3f5674a78
Merge pull request #534 from AtomicGameEngine/JME-ATOMIC-531
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10 years ago |
JoshEngebretson
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ab554d3fd6
Run IPC threads at 10hz as to not eat CPU
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10 years ago |
rsredsq
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784505d5c9
Mark widget as uncaptured Before sending an up/click event.
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10 years ago |
rsredsq
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4bcf352321
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-UI-FIX
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10 years ago |
JoshEngebretson
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b599070d76
Merge pull request #527 from AtomicGameEngine/JME-ATOMIC-526
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10 years ago |
Josh Engebretson
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178aee6f47
Handle node deletion with context menu properly, guard against deleting scene, fix getComponents to handle unscripted components
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10 years ago |
rsredsq
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8c56c68385
Get down_widget before making handling captured_widget event to make sure that down_widget won't be changed
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10 years ago |
rsredsq
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bc7f3b601a
Added check if event has already handled by captured_widget
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10 years ago |
rsredsq
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5173b0d0b8
Refactored pointer up/down function
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10 years ago |
JoshEngebretson
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421d3479d2
Merge pull request #523 from AtomicGameEngine/JME-ATOMIC-518
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10 years ago |
Josh Engebretson
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80299e9954
Update TB formatting
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10 years ago |
JoshEngebretson
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a50f0954bc
Merge pull request #522 from AtomicGameEngine/JME-ATOMIC-REVERTUIPOINTER
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10 years ago |
Josh Engebretson
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eb25ef0a73
Revert "I've done small clean up for the ui pointer event(again), it's related a bit to the #512, because the click/up event was sent twice"
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10 years ago |
Josh Engebretson
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1af36b113c
Revert "removed handlingDragAndDrop_ variable, get drag object directly"
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10 years ago |
Josh Engebretson
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ac265d4ebd
Revert "Restore back the coordinates after converting it to the captured_widget local coordinates"
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10 years ago |
Josh Engebretson
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9b0bb143fa
Revert "Cherry pick from 517, fix UI pointer up invocation"
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10 years ago |