Commit történet

Szerző SHA1 Üzenet Dátum
  Shaddock Heath c069587e3e fixes issue with updates to user preferences not getting reflected in the embedded web view 9 éve
  Shaddock Heath b23ec556c1 extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors 9 éve
  Shaddock Heath e855b7df92 - Added a new UserPreferencesChanged event that gets propagated to the web client 9 éve
  JoshEngebretson 518fef5042 Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT 9 éve
  Shaddock Heath bcb4cf18bf Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync 9 éve
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' 9 éve
  Shaddock Heath b3a3ab207c massive cleanup and implementation of the typescript services in the web view. 10 éve
  Shaddock Heath ddcdece2c9 hooked in the EditorPlayRequest event to be able to perform logic prior to the player launching 10 éve
  Shaddock Heath 0d2b649977 * refactored the way the SeriveLocator is being called. Now instead of being called from multiple locations, it listens for incoming event messages 10 éve
  Shaddock Heath 38892dcc05 - modified UIResourceOps to bubble the delete up to the ProjectFrame which performs the actual delete 10 éve
  Josh Engebretson 94b70f32e7 Applying MIT License 9 éve
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. 9 éve
  JohnnyWahib 1f61d62995 Issue #660 10 éve
  JohnnyWahib d314122316 Current Material texture slots now reference texture locations within the project frame. 10 éve
  marynate 8b4198db56 Minor UX improvement: try closing current project automatically for user when open a new project 10 éve
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 10 éve
  Josh Engebretson 3e78d80f23 Multiselect WIP 10 éve
  Josh Engebretson 5227160bc6 WIP Multiple Selection 10 éve
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored 10 éve
  rsredsq 68486a26f1 Unified events names 10 éve
  rsredsq e3e2ca793c Check for unsaved changes before closing whole project or editor 10 éve
  Josh Engebretson b855775214 Update 10 éve
  Josh Engebretson 168c8de2b0 Support closing projects 10 éve
  Josh Engebretson 1aae2dfd29 Shortcut handling improvements, resurrecting Javascript formatter 10 éve
  Josh Engebretson 30926181da Adding Player log window which logs overs the IPC channel 10 éve
  Josh Engebretson e4d1675c4d Adding resource selection modal, with support for selection of asset by import type, add selection buttons for models, materials, and components 10 éve
  Josh Engebretson 77eb56c8f4 Work 10 éve
  Josh Engebretson ac6520ffd9 Adding AtomicPlayer module 10 éve
  Josh Engebretson e443664f87 Project frame improvements 10 éve
  Josh Engebretson 7bfe8c38ba Handle recursive event data, by pushing variant map per event 10 éve