weinand
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7a89cedb04
Add the GetResourceDirs function into C# ResourceCache
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8 years ago |
JoshEngebretson
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5594e00e58
Merge pull request #1492 from JimMarlowe/JM-JS-ERROR2
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8 years ago |
JimMarlowe
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461a11c858
fix JS error scraper for DukTape v2
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8 years ago |
JoshEngebretson
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4c086ecb83
Merge pull request #1489 from AtomicGameEngine/JME-ATOMIC-1481
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8 years ago |
Josh Engebretson
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8b618aa65e
Note that GetDebuggerAttached is Windows only in comment
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8 years ago |
Josh Engebretson
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c97c87526a
Adding player mode identification (and attached debugger query for Windows)
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8 years ago |
JoshEngebretson
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148674a7e2
Merge pull request #1488 from AtomicGameEngine/JME-ATOMIC-1366
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8 years ago |
Josh Engebretson
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2b0deb178a
Adding development support for project frame (resources/hierarchy) resizing via Developer->UI menu, CTRL+Click now expands node and all children
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8 years ago |
JoshEngebretson
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d6aab469c1
Merge pull request #1486 from ombre5733/MF-REMOVE-DUKTAPE-V1-COMPAT
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8 years ago |
Manuel Freiberger
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9060b8e1b6
Remove Duktape V1 compatibility module
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8 years ago |
JoshEngebretson
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0b966d6815
Merge pull request #1484 from AtomicGameEngine/JME-ATOMIC-IMPROVEDRESOURCERELEASE
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8 years ago |
Josh Engebretson
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afec5ff3d6
[C#] Adding managed version of ResourceCache::ReleaseAllResources and public NativeCore.RunGC method which can be run to force a GC collection + native expire
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8 years ago |
JoshEngebretson
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4abe644aa7
Merge pull request #1483 from AtomicGameEngine/JME-ATOMIC-1338
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8 years ago |
Josh Engebretson
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504180a03e
Adding ANDROID to DUK_F_32BIT_PTRS check
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8 years ago |
Manuel Freiberger
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3adb59c815
Update to Duktape 2.0.1
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8 years ago |
JoshEngebretson
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4175fe1852
Merge pull request #1480 from AtomicGameEngine/JME-ATOMIC-FILERELEASE
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8 years ago |
Josh Engebretson
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7cdcd1c3e0
[C#] Fixing reference being wanted on SharedPtr returns, adding RefCounted::ReleaseRefSilent
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8 years ago |
JoshEngebretson
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da9c728e70
Merge pull request #1479 from ombre5733/MF-FINALLY-FIX-LINUX-LOCALE
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8 years ago |
Manuel Freiberger
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c0d65fa89d
Keep the locale when initializing the CEF.
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8 years ago |
JoshEngebretson
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589f810980
Merge pull request #1474 from LumaDigital/MB-Case-Insensitive-PackageFile-Scan
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8 years ago |
JoshEngebretson
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082a125614
Merge pull request #1478 from AtomicGameEngine/JME-ATOMIC-SCENERESOURCES
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8 years ago |
Josh Engebretson
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d97421cde5
When unloading a scene in C#, run GC and ExpireNatives, exposing DebugHud update interval through UI subsystem, enable metrics immediately when mode set so doesn't miss instances created before next Update
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8 years ago |
JoshEngebretson
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6491d7a50d
Merge pull request #1476 from LumaDigital/MB-AnimationController-Animation-Names
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8 years ago |
JoshEngebretson
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40ad572856
Merge pull request #1475 from LumaDigital/MB-MathHelper-Acceleration
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8 years ago |
Matt Benic
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9ea3cb584c
Fix the animation controller's animations names not showing when selecting them.
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8 years ago |
Matt Benic
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13d674e955
Added a function to calculate acceleration to the MathHelper class
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8 years ago |
Matt Benic
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e04cc662d0
Make PackageFile.Scan case-insensitive on Windows
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8 years ago |
JoshEngebretson
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0f9229132b
Merge pull request #1472 from AtomicGameEngine/JME-ATOMIC-710
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8 years ago |
Josh Engebretson
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f903968724
iOS also doesn’t do C locale
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8 years ago |
Josh Engebretson
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8656e35df9
Android doesn’t have locale via NDK, change over to standard Atomic platform define guards
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8 years ago |