Historique des commits

Auteur SHA1 Message Date
  ctrauma ceca41db6b tiny cleanup il y a 9 ans
  ctrauma 8841fd3697 add support for vertex color import il y a 9 ans
  weinand bf1f801ed8 Add a flag to set whether non-skinned bones should be included il y a 9 ans
  Josh Engebretson bc3ca75238 Animation and assimp deltas il y a 9 ans
  Josh Engebretson 3c9817df7f Compilation and link delta il y a 9 ans
  JohnnyWahib 6b2c152d1a Added Import Materials option to ModelImporter and Inspector il y a 9 ans
  Matt Benic 6335dc4d9f Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema. il y a 9 ans
  raheelx 60cca0dae3 - Moved the ImportConfig files to Source/ToolCore/Import il y a 10 ans
  raheelx 2eb043d40e Adjusted the resetting of the flags to acommodate cases where not all the flags are present in the config file. il y a 10 ans
  raheelx 648b69e5a9 - Created a SuperClass to hold the repeated Config methods. il y a 10 ans
  raheelx fd0743f4c8 Issue #652 - Imported model normals seem to always be on the convex side of the model il y a 10 ans
  Josh Engebretson 94b70f32e7 Applying MIT License il y a 10 ans
  Josh Engebretson 118896f364 Adding submesh geometry names il y a 10 ans
  Josh Engebretson b855775214 Update il y a 10 ans
  Josh Engebretson 91f7e718b7 Skin weight normalization from master il y a 10 ans
  Josh Engebretson 4eac481831 Improve model import error handling il y a 10 ans
  Josh Engebretson d5d665ba75 Working on multi-materials il y a 10 ans
  Josh Engebretson 542ef72945 When failing to import a model, give an error message dialog instead of exiting with error il y a 10 ans
  Josh Engebretson 7e5a7dd3ed Support scaling of skeletal animation which works when in scene/prefab il y a 10 ans
  Josh Engebretson 93a8cc0b2d A couple hacks, supporting deleting, also create bones upon model import as this may fix issue with dragging skeletal model into scene il y a 10 ans
  Josh Engebretson d3c94a666c Working on Animation Import il y a 10 ans
  Josh Engebretson c20a18c17d Working on animation import il y a 10 ans
  Josh Engebretson 36e0c7e622 Working on material editor il y a 10 ans
  Josh Engebretson f060eefedf Models imported as Node "prefabs" with materials mapped il y a 10 ans
  Josh Engebretson d7ace33a91 Working on Material import il y a 10 ans
  Josh Engebretson 100c02aa49 Working on Drag and Drop and better way to wrap TurboBadger enums il y a 10 ans
  Josh Engebretson b29b33b7a5 Working on Asset Import il y a 10 ans
  Josh Engebretson bf4dc7d241 Initial DragAndDrop support for Atomic Editor (OS X) il y a 10 ans
  Josh Engebretson cc6a28fbf1 Exporting to MDL format il y a 10 ans
  Josh Engebretson 4732c85d39 Loading FBX from AtomicTool il y a 10 ans