Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson 8bd492fded More (and more) editor work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a206d02545 Working on prefabs, new editor can run as player %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fd5a98cad0 Adding prefab support %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 0dca42c81d Adding UITextureWidget which can render a Texture without duplicating in TB memory, material editor work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 63a969b3e0 Change active node upon drag %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 9b349cc1eb Async loading of prefab resources when dragging/dropping, support drag enter/exit events %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 011b4452d4 Improvements to resource handling %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson ec5a78d68b Able to drag from finder to project list and import FBX with materials preserved %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f060eefedf Models imported as Node "prefabs" with materials mapped %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 2f952a540e Dragging from resources frame to 3d frame and instantiating node with model %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4c6bfa0d14 Fix base class declarations when in another package, constrain mouse clicks to scene view properly, register the environment lib %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4a8f1d1231 3D Scene Editor %!s(int64=10) %!d(string=hai) anos