Shaddock Heath
|
9535116392
relaxed some lint configuration settings and fixed all the critical lint errors in the editor files
|
10 年之前 |
Shaddock Heath
|
f1e6b3cd70
tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled
|
10 年之前 |
Josh Engebretson
|
b855775214
Update
|
10 年之前 |
Josh Engebretson
|
542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
|
10 年之前 |
Josh Engebretson
|
b4fba728b6
Support creation from Project frame create button as well as context menu, adding Script resource creation
|
10 年之前 |
Josh Engebretson
|
aadde2289d
Support material creation, guard against NAN in model animation import settings, support breaking prefabs at scene level,
|
10 年之前 |
Josh Engebretson
|
49046a42ac
New scene creation, drag and drop textures on material inspector, and more...
|
10 年之前 |
Josh Engebretson
|
77eb56c8f4
Work
|
10 年之前 |
Josh Engebretson
|
e443664f87
Project frame improvements
|
10 年之前 |
Josh Engebretson
|
7bfe8c38ba
Handle recursive event data, by pushing variant map per event
|
10 年之前 |
Josh Engebretson
|
69ec23c38f
ResourceOps: Folder Creation
|
10 年之前 |