Historique des commits

Auteur SHA1 Message Date
  rsredsq 626afb998f Fix for #237, using scale as double number to avoid float "noise" il y a 10 ans
  Josh Engebretson b855775214 Update il y a 10 ans
  Josh Engebretson 5b7a672d26 Updates il y a 10 ans
  Josh Engebretson 0c1d80ba77 Support dragging assets on hierarchy frame, cleanups for node instantiation il y a 10 ans
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields il y a 10 ans
  Josh Engebretson 86b431aa6c More work on inspector resource refs il y a 10 ans
  JoshEngebretson 19e71db219 Improved changed file handling il y a 10 ans
  Josh Engebretson 9c8f84e993 Material shader parameters editing and saving, il y a 10 ans
  Josh Engebretson 26079d35f2 Serializing model animation import settings il y a 10 ans
  Josh Engebretson f38b1e0ab2 Preload prefabs il y a 10 ans
  Josh Engebretson 9f4986df06 Support for [email protected] import il y a 10 ans
  Josh Engebretson d3c94a666c Working on Animation Import il y a 10 ans
  Josh Engebretson 0df4c703a6 Auto-reload changed assets in editor, working on InspectorWidget il y a 10 ans
  Josh Engebretson c20a18c17d Working on animation import il y a 10 ans
  Josh Engebretson 011b4452d4 Improvements to resource handling il y a 10 ans
  Josh Engebretson b29b33b7a5 Working on Asset Import il y a 10 ans