Commit Verlauf

Autor SHA1 Nachricht Datum
  Josh Engebretson dfbff5fdf3 Editor preference cleanup, unloading asset database assets on project unload vor 10 Jahren
  Josh Engebretson 168c8de2b0 Support closing projects vor 10 Jahren
  Josh Engebretson 49046a42ac New scene creation, drag and drop textures on material inspector, and more... vor 10 Jahren
  Josh Engebretson a152b309c3 Creating StaticModel components, drag/drop of model and material in inspector vor 10 Jahren
  Josh Engebretson 7868e70a84 Treat resources folder like other asset database folders, more drag and drop work vor 10 Jahren
  Josh Engebretson d188ae1c89 Context menus on right click, asset deletion vor 10 Jahren
  Josh Engebretson e443664f87 Project frame improvements vor 10 Jahren
  JoshEngebretson 7ca8f5c03b Fixing Windows compile (under VS2015) vor 10 Jahren
  Josh Engebretson f38b1e0ab2 Preload prefabs vor 10 Jahren
  Josh Engebretson 247150f659 Fixing opacity handling for UISceneView/UITextureWidget, additional asset handling vor 10 Jahren
  Josh Engebretson bf8c119b08 Add Uint to JSONValue so values don't get munged by scientific notation on double vor 10 Jahren
  Josh Engebretson e59d4d00d7 Fixes for drag and drop import vor 10 Jahren
  Josh Engebretson 011b4452d4 Improvements to resource handling vor 10 Jahren
  Josh Engebretson ec5a78d68b Able to drag from finder to project list and import FBX with materials preserved vor 10 Jahren
  Josh Engebretson d7ace33a91 Working on Material import vor 10 Jahren
  Josh Engebretson 2f952a540e Dragging from resources frame to 3d frame and instantiating node with model vor 10 Jahren
  Josh Engebretson b29b33b7a5 Working on Asset Import vor 10 Jahren