Josh Engebretson
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9da8b2fbd2
More work on multiediting
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10 years ago |
Josh Engebretson
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b72e854694
WIP Undo/Redo
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10 years ago |
Josh Engebretson
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fb22420af7
WIP editor undo/redo
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10 years ago |
rsredsq
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0fd9e767ff
Don't check for unsaved changes in SceneEditor yet, some fixes and clean up
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10 years ago |
rsredsq
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28d3b83fd6
Fix for checking unsaved changes
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10 years ago |
Josh Engebretson
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0cd46944fb
On the fly CSComponent inspector field updates
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10 years ago |
Josh Engebretson
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b49539ce13
Select CSComponent class from assembly field UI
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10 years ago |
Josh Engebretson
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21529ff1ca
NET Assembly Editor work
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10 years ago |
Josh Engebretson
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b855775214
Update
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10 years ago |
Josh Engebretson
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c440467852
Show what the JS component file name is on the section header if available
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10 years ago |
Josh Engebretson
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018c747f62
Remove custom JSComponent inspector code in favor of generic data binding
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10 years ago |
Josh Engebretson
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299cf0e776
Working more on inspector
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10 years ago |
Josh Engebretson
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a5a6d51b3d
Remove the custom sound UI code as data bindings now handle this
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10 years ago |
Josh Engebretson
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ac8f6cdaf8
First cut of prefab improvements
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10 years ago |
Josh Engebretson
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6ed30013c5
Working on 2D platformer update
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10 years ago |
Josh Engebretson
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9ce82e5d81
Adding updated new 2D project template, Player now holds a strong reference to current scene
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10 years ago |
Josh Engebretson
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d5d665ba75
Working on multi-materials
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10 years ago |
Josh Engebretson
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5a5e29e934
Working on multi-material setup and assignment
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10 years ago |
rsredsq
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50a070d6f2
Reworked editor folder structure
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10 years ago |