Josh Engebretson
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9da8b2fbd2
More work on multiediting
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10 years ago |
Josh Engebretson
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466f3f7a32
Cleanups for PR
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10 years ago |
Josh Engebretson
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70e0c4a687
Bringing undo/redo to master, Scene edits bring up unsaved modifications on resource close
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10 years ago |
Josh Engebretson
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58d112c3ef
Handle enum select undo/redo
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10 years ago |
Josh Engebretson
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482eca9386
UIInlineSelect (smart) undo/redo
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10 years ago |
Josh Engebretson
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b72e854694
WIP Undo/Redo
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10 years ago |
Josh Engebretson
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fb22420af7
WIP editor undo/redo
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10 years ago |
rsredsq
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0fd9e767ff
Don't check for unsaved changes in SceneEditor yet, some fixes and clean up
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10 years ago |
rsredsq
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19ac4525f8
Check for unsaved changes before closing a SceneEditor
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10 years ago |
Josh Engebretson
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b855775214
Update
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10 years ago |
Josh Engebretson
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f1d3d2784d
Adding basic enum inspector fields
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10 years ago |
Josh Engebretson
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299cf0e776
Working more on inspector
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10 years ago |
Josh Engebretson
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86b431aa6c
More work on inspector resource refs
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10 years ago |
Josh Engebretson
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86b42d568b
Support drag and drop in ResourceRef data bindings
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10 years ago |
Josh Engebretson
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263b721a72
Fix formatting on resource field layout, fix some typos, don't serialize animatedsprite2d root node
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10 years ago |
Josh Engebretson
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346f006317
Initial work on scripted inspector fields that can hold resources
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10 years ago |
Josh Engebretson
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6ed30013c5
Working on 2D platformer update
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10 years ago |
rsredsq
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50a070d6f2
Reworked editor folder structure
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10 years ago |