Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson b6191dfb69 Adding current fps to engine subsystem %!s(int64=9) %!d(string=hai) anos
  JimMarlowe 8652f38125 restore player pause and step %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 3c9817df7f Compilation and link delta %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 2df08e561e Core compile delta %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 47fd8f9abb Core update delta %!s(int64=9) %!d(string=hai) anos
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 119a17dabf Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 46fe3060a6 Updates %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 21f6885fcc Initial Commit %!s(int64=11) %!d(string=hai) anos