Historique des commits

Auteur SHA1 Message Date
  Josh Engebretson 86a09659b9 Refactoring example's to store info in the AtomicExamples repo, adding logic to load from example repo directly, updating example browser to load example info from repo il y a 9 ans
  Shaddock Heath c069587e3e fixes issue with updates to user preferences not getting reflected in the embedded web view il y a 9 ans
  Shaddock Heath b23ec556c1 extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors il y a 9 ans
  Shaddock Heath e855b7df92 - Added a new UserPreferencesChanged event that gets propagated to the web client il y a 9 ans
  JoshEngebretson 518fef5042 Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT il y a 9 ans
  Shaddock Heath bcb4cf18bf Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync il y a 9 ans
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' il y a 10 ans
  Shaddock Heath b3a3ab207c massive cleanup and implementation of the typescript services in the web view. il y a 10 ans
  Shaddock Heath ddcdece2c9 hooked in the EditorPlayRequest event to be able to perform logic prior to the player launching il y a 10 ans
  Shaddock Heath 0d2b649977 * refactored the way the SeriveLocator is being called. Now instead of being called from multiple locations, it listens for incoming event messages il y a 10 ans
  Shaddock Heath 38892dcc05 - modified UIResourceOps to bubble the delete up to the ProjectFrame which performs the actual delete il y a 10 ans
  Josh Engebretson 94b70f32e7 Applying MIT License il y a 10 ans
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. il y a 10 ans
  JohnnyWahib 1f61d62995 Issue #660 il y a 10 ans
  JohnnyWahib d314122316 Current Material texture slots now reference texture locations within the project frame. il y a 10 ans
  marynate 8b4198db56 Minor UX improvement: try closing current project automatically for user when open a new project il y a 10 ans
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 il y a 10 ans
  Josh Engebretson 3e78d80f23 Multiselect WIP il y a 10 ans
  Josh Engebretson 5227160bc6 WIP Multiple Selection il y a 10 ans
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored il y a 10 ans
  rsredsq 68486a26f1 Unified events names il y a 10 ans
  rsredsq e3e2ca793c Check for unsaved changes before closing whole project or editor il y a 10 ans
  Josh Engebretson b855775214 Update il y a 10 ans
  Josh Engebretson 168c8de2b0 Support closing projects il y a 10 ans
  Josh Engebretson 1aae2dfd29 Shortcut handling improvements, resurrecting Javascript formatter il y a 10 ans
  Josh Engebretson 30926181da Adding Player log window which logs overs the IPC channel il y a 10 ans
  Josh Engebretson e4d1675c4d Adding resource selection modal, with support for selection of asset by import type, add selection buttons for models, materials, and components il y a 10 ans
  Josh Engebretson 77eb56c8f4 Work il y a 10 ans
  Josh Engebretson ac6520ffd9 Adding AtomicPlayer module il y a 10 ans
  Josh Engebretson e443664f87 Project frame improvements il y a 10 ans