Shaddock Heath
|
b0df467662
Undo, Redo, and Paste are handled properly from the editor menu bar.
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9 年之前 |
Shaddock Heath
|
92658afd93
Work on forwarding shortcut events from the menu to the web view
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9 年之前 |
Josh Engebretson
|
77f736b736
Better default player window size/position, fix scaling issue on New Build window, fix typo
|
9 年之前 |
Josh Engebretson
|
0080ff8a6d
Addressing Linting issues
|
9 年之前 |
Matt Benic
|
50e0e51adf
Merge remote-tracking branch 'upstream/master'
|
10 年之前 |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
10 年之前 |
Matt Benic
|
9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
|
10 年之前 |
Matt Benic
|
993e8f21d9
Merge remote-tracking branch 'upstream/master'
|
10 年之前 |
Matt Benic
|
d60fb38af8
When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file.
|
10 年之前 |
rsredsq
|
24f9eedf96
Some fixes
|
10 年之前 |
Shaddock Heath
|
f1e6b3cd70
tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled
|
10 年之前 |
rsredsq
|
68f13489b2
Save the maximized state for the player too
|
10 年之前 |
rsredsq
|
fe5b4f7079
Cleanup
|
10 年之前 |
rsredsq
|
c039a6fe41
Fix 'X' key shortcut with multiple scenes open
|
10 年之前 |
rsredsq
|
40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
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10 年之前 |
rsredsq
|
efab3e4473
Use default prefs if requested monitor is not available
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10 年之前 |
rsredsq
|
293ca6e3aa
Check for window size and monitor size
|
10 年之前 |
rsredsq
|
41060aba06
Added check if monitor was disabled then restore player position to the available one
|
10 年之前 |
Josh Engebretson
|
9685adaba8
Support for cut operations, various fixes
|
10 年之前 |
Josh Engebretson
|
8821c0b652
Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts
|
10 年之前 |
rsredsq
|
f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
|
10 年之前 |
rsredsq
|
549dfeb78c
Fix for command line arguments
|
10 年之前 |
rsredsq
|
fe02f3abcc
Removed fullscreen property from the preferences.
|
10 年之前 |
rsredsq
|
0bd7f4b067
Some cleanups. Overwrite config file if it is invalid. Added resizable argument to the player
|
10 年之前 |
rsredsq
|
33ea57ba52
Remember player positioning when run from editor
|
10 年之前 |
Josh Engebretson
|
9e30f46d0d
Add hotkey for toggling gizmo axis mode
|
10 年之前 |
rsredsq
|
9d7ea2fc76
Check for unsaved changes before closing a JSResourceEditor
|
10 年之前 |
Josh Engebretson
|
6fd42cf954
World/Local gizmo axis modes
|
10 年之前 |
Josh Engebretson
|
60fab537d8
Working on W/E/R shortcuts for gizmo modes, improved mode graphics, editor skin updates
|
10 年之前 |
JoshEngebretson
|
a3d7b4a9c3
Adding VS2015 debugger attach support
|
10 年之前 |