История коммитов

Автор SHA1 Сообщение Дата
  Johnny b0a91d3416 - Material inspector now removes references to textures correctly 9 лет назад
  Josh Engebretson 0080ff8a6d Addressing Linting issues 9 лет назад
  JohnnyWahib d8fd9cd44a - Created individual XML and Shader Resource editor types 9 лет назад
  JohnnyWahib 7a04075d82 Fixed crash if referencing materials with techniques that don't exist. 9 лет назад
  JohnnyWahib ff1a93ffbd Code review cleanup of MaterialInspector 9 лет назад
  Eugene bfad9471ce Added refresh functions to repopulate technique UI list dropdowns 9 лет назад
  JohnnyWahib 3c5aae4514 recursively adding reading techniques within subfolders of the techniques project folder 9 лет назад
  JohnnyWahib 8ca00e070e Refined Project Technique and Shader loading process. 9 лет назад
  JohnnyWahib cc4e8afa85 Added support for shaders and techniques to be recognized and used within a Project 9 лет назад
  Josh Engebretson 94b70f32e7 Applying MIT License 10 лет назад
  JohnnyWahib f9ac1de1d7 Merge remote-tracking branch 'upStream/master' into AtomicFileReference 10 лет назад
  JohnnyWahib 1f61d62995 Issue #660 10 лет назад
  Josh Engebretson d42bef17a5 Add comment to generated TypeScript definition and JSDoc sources, clean up some lint issues 10 лет назад
  JohnnyWahib f1880b2a87 - Models, Animations, Materials, and JavaScript file components are now also being referenced to in the Project Frame when clicked on in the Inspector. 10 лет назад
  JohnnyWahib d314122316 Current Material texture slots now reference texture locations within the project frame. 10 лет назад
  Matt Benic a1bdda557d Fixed duplicate symbol in MaterialInspector. Yes, again :/ 10 лет назад
  Matt Benic 0923e44177 Fixed error duplicate symbol introduced in merge 10 лет назад
  Matt Benic 3b008d3f74 Merge remote-tracking branch 'upstream/master' 10 лет назад
  Shaddock Heath 9535116392 relaxed some lint configuration settings and fixed all the critical lint errors in the editor files 10 лет назад
  Matt Benic 2df9f05cf4 Enabled emissive texture selector in Material Inspector. Fixed Lightmap technique selection. 10 лет назад
  Josh Engebretson 92f7e04c87 Support drag and drop on sub mesh material fields, Material Inspector cleanups and additional techniques 10 лет назад
  Josh Engebretson 2f2efadcef Working on animation controller 10 лет назад
  Matt Benic 9350ed5141 Added Diffuse Unlit technique to the material inspector. 10 лет назад
  Josh Engebretson b855775214 Update 10 лет назад
  Josh Engebretson 5a5e29e934 Working on multi-material setup and assignment 10 лет назад
  rsredsq 50a070d6f2 Reworked editor folder structure 10 лет назад