Commit History

Autor SHA1 Mensaxe Data
  Shaddock Heath cbbafcaec3 Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line. %!s(int64=8) %!d(string=hai) anos
  Shaddock Heath d093512b89 Cleaning up some events and tuning how the event interfaces are emitted by TS %!s(int64=9) %!d(string=hai) anos
  Shaddock Heath 2b8dfa07fc Cleaning up events and removing events that are no longer used %!s(int64=9) %!d(string=hai) anos
  Shaddock Heath 0bfea61e06 All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible. %!s(int64=9) %!d(string=hai) anos
  Shaddock Heath e705e058fa Moving editor events to native events in the c++ %!s(int64=9) %!d(string=hai) anos
  JimMarlowe 35a0389a8c lint ts and fix ATOMIC_PARAMs %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 3c9817df7f Compilation and link delta %!s(int64=9) %!d(string=hai) anos
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 94b70f32e7 Applying MIT License %!s(int64=9) %!d(string=hai) anos
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. %!s(int64=9) %!d(string=hai) anos
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3e78d80f23 Multiselect WIP %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 5227160bc6 WIP Multiple Selection %!s(int64=10) %!d(string=hai) anos
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b855775214 Update %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fb3e81417e Move reference AtomicEditor implementation to Attic, TypeScript AtomicEditorWork now AtomicEditor %!s(int64=10) %!d(string=hai) anos