Rokas Kupstys
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67b94a8671
STB library rework and update.
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8 years ago |
Josh Engebretson
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c97c87526a
Adding player mode identification (and attached debugger query for Windows)
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8 years ago |
Josh Engebretson
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13deafa6a3
Add --playermetrics
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9 years ago |
Josh Engebretson
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f365212243
Handle autometrics better
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9 years ago |
Josh Engebretson
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40200b05ed
Engine metrics subsystem
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9 years ago |
Josh Engebretson
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fdac02331b
Refactor C# editor build support
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9 years ago |
Josh Engebretson
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b1debcdb7f
Remove CurlManager and cleanups for old licensing system
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9 years ago |
Josh Engebretson
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83884d62e8
Project handling improvements, fix for issue with Graphics::RaiseWindow on Windows (fixed in SDL)
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9 years ago |
Josh Engebretson
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e4ba18ffa8
CSComponent improvements, remove dependency on CSComponentAssembly (with temporary desktop support for loading component assemblies at runtime)
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9 years ago |
Josh Engebretson
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2a8f8af8ba
Converting existing tabs to spaces
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9 years ago |
Josh Engebretson
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9a0ac4aa9e
Atomic C# Work (+5 squashed commits)
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9 years ago |
Josh Engebretson
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a047841f3b
AtomicNET Linux support, including Xamarin Studio integration
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9 years ago |
Josh Engebretson
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2d0d7b11af
Fix running non-managed project
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9 years ago |
Josh Engebretson
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cc88663983
Support for C# and Xamarin Studio with standalone editor build
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9 years ago |
Josh Engebretson
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6bceb75dd8
Support compile on save for C# when not using VS, mono environment cleanups
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9 years ago |
Josh Engebretson
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ad7a02c297
WIP OSX/Linux support for AtomicNET
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9 years ago |
Josh Engebretson
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3c9817df7f
Compilation and link delta
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9 years ago |
Josh Engebretson
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4364f07f7e
Adding support deploying managed applications
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9 years ago |
Josh Engebretson
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698448afdd
Standalone C# editing
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9 years ago |
Josh Engebretson
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0b944f12ca
Core C# and Workflow Progress (+20 squashed commits)
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9 years ago |
Josh Engebretson
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5e86020fd9
C# Work
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9 years ago |
JoshEngebretson
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518fef5042
Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT
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9 years ago |
Matt Benic
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50e0e51adf
Merge remote-tracking branch 'upstream/master'
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9 years ago |
Shaddock Heath
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ddcdece2c9
hooked in the EditorPlayRequest event to be able to perform logic prior to the player launching
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10 years ago |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 years ago |
Matt Benic
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9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
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9 years ago |
Josh Engebretson
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d579df1d90
Avoid adding a flag to command line for running from editor's play mode
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9 years ago |
Matt Benic
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d60fb38af8
When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file.
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10 years ago |
rsredsq
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f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
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10 years ago |
rsredsq
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549dfeb78c
Fix for command line arguments
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10 years ago |