Josh Engebretson
|
3e8f67612a
Resource to Cache mapping at runtime, consistent StringHash C# mapping
|
9 years ago |
Josh Engebretson
|
3c9817df7f
Compilation and link delta
|
9 years ago |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
9 years ago |
Josh Engebretson
|
dfbd3289ac
Support moving assets via drag/drop
|
10 years ago |
Josh Engebretson
|
fda4fa5d30
Add support for basic asset renaming (with import type overrides possible), add PrefabInspector with name + apply button
|
10 years ago |
Josh Engebretson
|
b855775214
Update
|
10 years ago |
Josh Engebretson
|
0c1d80ba77
Support dragging assets on hierarchy frame, cleanups for node instantiation
|
10 years ago |
Josh Engebretson
|
f1d3d2784d
Adding basic enum inspector fields
|
10 years ago |
Josh Engebretson
|
86b431aa6c
More work on inspector resource refs
|
10 years ago |
Josh Engebretson
|
6ed30013c5
Working on 2D platformer update
|
10 years ago |
JoshEngebretson
|
19e71db219
Improved changed file handling
|
10 years ago |
Josh Engebretson
|
542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
|
10 years ago |
Josh Engebretson
|
b0d7771c4a
Don't store timestamp in the asset file, as that is silly
|
10 years ago |
Josh Engebretson
|
e4d1675c4d
Adding resource selection modal, with support for selection of asset by import type, add selection buttons for models, materials, and components
|
10 years ago |
Josh Engebretson
|
e443664f87
Project frame improvements
|
10 years ago |
Josh Engebretson
|
f38b1e0ab2
Preload prefabs
|
10 years ago |
Josh Engebretson
|
0df4c703a6
Auto-reload changed assets in editor, working on InspectorWidget
|
10 years ago |
Josh Engebretson
|
c20a18c17d
Working on animation import
|
10 years ago |
Josh Engebretson
|
247150f659
Fixing opacity handling for UISceneView/UITextureWidget, additional asset handling
|
10 years ago |
Josh Engebretson
|
bf8c119b08
Add Uint to JSONValue so values don't get munged by scientific notation on double
|
10 years ago |
Josh Engebretson
|
011b4452d4
Improvements to resource handling
|
10 years ago |
Josh Engebretson
|
d7ace33a91
Working on Material import
|
10 years ago |
Josh Engebretson
|
f8371d6e2e
Scene import
|
10 years ago |
Josh Engebretson
|
b29b33b7a5
Working on Asset Import
|
10 years ago |