Commit History

Author SHA1 Message Date
  Shaddock Heath 5d9b711e3d Mapped all editor send event calls to use the new signature 9 years ago
  Shaddock Heath 9339f6d0c5 Added type safety to the sendEvent calls. 9 years ago
  Shaddock Heath 0bfea61e06 All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible. 9 years ago
  Shaddock Heath ac333177f3 Converting the editor events to use the native versions of them. 9 years ago
  Shaddock Heath d97ec9157d First cut at converting all event handling to the new event model 9 years ago
  Josh Engebretson 3c87196d68 Resource vector inspector (WIP) 9 years ago
  Shaddock Heath 86c843419a Fixes #1268 - Work on converting to TS enums 9 years ago
  Johnny b0a91d3416 - Material inspector now removes references to textures correctly 9 years ago
  Josh Engebretson 0080ff8a6d Addressing Linting issues 9 years ago
  JohnnyWahib d8fd9cd44a - Created individual XML and Shader Resource editor types 9 years ago
  JohnnyWahib 7a04075d82 Fixed crash if referencing materials with techniques that don't exist. 9 years ago
  JohnnyWahib ff1a93ffbd Code review cleanup of MaterialInspector 9 years ago
  Eugene bfad9471ce Added refresh functions to repopulate technique UI list dropdowns 9 years ago
  JohnnyWahib 3c5aae4514 recursively adding reading techniques within subfolders of the techniques project folder 9 years ago
  JohnnyWahib 8ca00e070e Refined Project Technique and Shader loading process. 9 years ago
  JohnnyWahib cc4e8afa85 Added support for shaders and techniques to be recognized and used within a Project 9 years ago
  Josh Engebretson 94b70f32e7 Applying MIT License 9 years ago
  JohnnyWahib f9ac1de1d7 Merge remote-tracking branch 'upStream/master' into AtomicFileReference 9 years ago
  JohnnyWahib 1f61d62995 Issue #660 9 years ago
  Josh Engebretson d42bef17a5 Add comment to generated TypeScript definition and JSDoc sources, clean up some lint issues 9 years ago
  JohnnyWahib f1880b2a87 - Models, Animations, Materials, and JavaScript file components are now also being referenced to in the Project Frame when clicked on in the Inspector. 9 years ago
  JohnnyWahib d314122316 Current Material texture slots now reference texture locations within the project frame. 9 years ago
  Matt Benic a1bdda557d Fixed duplicate symbol in MaterialInspector. Yes, again :/ 10 years ago
  Matt Benic 0923e44177 Fixed error duplicate symbol introduced in merge 10 years ago
  Matt Benic 3b008d3f74 Merge remote-tracking branch 'upstream/master' 10 years ago
  Shaddock Heath 9535116392 relaxed some lint configuration settings and fixed all the critical lint errors in the editor files 10 years ago
  Matt Benic 2df9f05cf4 Enabled emissive texture selector in Material Inspector. Fixed Lightmap technique selection. 10 years ago
  Josh Engebretson 92f7e04c87 Support drag and drop on sub mesh material fields, Material Inspector cleanups and additional techniques 10 years ago
  Josh Engebretson 2f2efadcef Working on animation controller 10 years ago
  Matt Benic 9350ed5141 Added Diffuse Unlit technique to the material inspector. 10 years ago