Josh Engebretson
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a206d02545
Working on prefabs, new editor can run as player
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10 years ago |
Josh Engebretson
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fd5a98cad0
Adding prefab support
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10 years ago |
Josh Engebretson
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0dca42c81d
Adding UITextureWidget which can render a Texture without duplicating in TB memory, material editor work
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10 years ago |
Josh Engebretson
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63a969b3e0
Change active node upon drag
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10 years ago |
Josh Engebretson
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9b349cc1eb
Async loading of prefab resources when dragging/dropping, support drag enter/exit events
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10 years ago |
Josh Engebretson
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011b4452d4
Improvements to resource handling
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10 years ago |
Josh Engebretson
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ec5a78d68b
Able to drag from finder to project list and import FBX with materials preserved
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10 years ago |
Josh Engebretson
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f060eefedf
Models imported as Node "prefabs" with materials mapped
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10 years ago |
Josh Engebretson
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2f952a540e
Dragging from resources frame to 3d frame and instantiating node with model
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10 years ago |
Josh Engebretson
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4c6bfa0d14
Fix base class declarations when in another package, constrain mouse clicks to scene view properly, register the environment lib
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10 years ago |
Josh Engebretson
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4a8f1d1231
3D Scene Editor
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10 years ago |