Commit History

Author SHA1 Message Date
  JimMarlowe 226509eed2 fix bug setting TB DefaultFont size 8 years ago
  JimMarlowe 446741ee80 Prompt and Finder Widgets, others 8 years ago
  Rokas Kupstys 404afffddf Urho and Third Party updates (+14 squashed commits) 8 years ago
  Josh Engebretson d97421cde5 When unloading a scene in C#, run GC and ExpireNatives, exposing DebugHud update interval through UI subsystem, enable metrics immediately when mode set so doesn't miss instances created before next Update 8 years ago
  JimMarlowe db9d59b129 Add Bargraph widget 9 years ago
  Matt Benic 81cd1d1402 Expose CycleDebugHudMode in UI 9 years ago
  Josh Engebretson 40200b05ed Engine metrics subsystem 9 years ago
  Josh Engebretson ebb8b92c33 Fixing uninitialized tooltip variable 9 years ago
  Josh Engebretson 67a652f85a Single pass primitive metrics for Direct3D9 9 years ago
  Josh Engebretson 40717aae54 Delete root widget before clearing wrapped map (which cleans up UIWidgets minus currently orphaned ones that end up in widgetWrap_) 9 years ago
  Josh Engebretson 54490fbfc0 Adding Window Close event 9 years ago
  Josh Engebretson 304ab275ef Atomic C# Work (Native Events with strong typing, Object lifetimes, cleanups) (+23 squashed commits) 9 years ago
  Josh Engebretson 228eb3fed1 Script lifetime and update fixes (+1 squashed commit) 9 years ago
  Josh Engebretson 2df08e561e Core compile delta 9 years ago
  JimMarlowe 25d6e6b354 UI enhancements for 379 and 914 9 years ago
  Josh Engebretson 5e86020fd9 C# Work 9 years ago
  Josh Engebretson 119a17dabf Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently 10 years ago
  Josh Engebretson 79e1e8edbc UIView should have GRAVITY_ALL so it responds to root resize properly, cleanups 10 years ago
  Josh Engebretson 34fdaa9732 Moving the UI debug window to a static method (now that static methods are supported! Thanks @mattbenic), hooking up debug window to development menu 10 years ago
  Josh Engebretson c91a76623d Process Drag/Drop input events after UI subsystem, update drag drop to look for drag object instead of delegate 10 years ago
  rsredsq 7af8c02a82 Use UITextField instead of UIEditField for tooltip layout, changed tooltip position 10 years ago
  rsredsq 57792031fb Tooltip clean up 10 years ago
  rsredsq b1795fb82f Tooltip implementation 10 years ago
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 10 years ago
  Josh Engebretson 8821c0b652 Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts 10 years ago
  Josh Engebretson 32ab67cf62 Multi-edit WIP 10 years ago
  Josh Engebretson 3e78d80f23 Multiselect WIP 10 years ago
  rsredsq 1684e2c0ec Fix when editor ui hasn't been updating when resized 10 years ago
  JoshEngebretson 1fe03bef72 Merge pull request #419 from AtomicGameEngine/JME-ATOMIC-418 10 years ago
  Josh Engebretson 4391bb6749 When dragging object and mouse is at top/bottom of scroll list, scroll list 10 years ago