JimMarlowe
|
226509eed2
fix bug setting TB DefaultFont size
|
8 years ago |
JimMarlowe
|
446741ee80
Prompt and Finder Widgets, others
|
8 years ago |
Rokas Kupstys
|
404afffddf
Urho and Third Party updates (+14 squashed commits)
|
8 years ago |
Josh Engebretson
|
d97421cde5
When unloading a scene in C#, run GC and ExpireNatives, exposing DebugHud update interval through UI subsystem, enable metrics immediately when mode set so doesn't miss instances created before next Update
|
8 years ago |
JimMarlowe
|
db9d59b129
Add Bargraph widget
|
9 years ago |
Matt Benic
|
81cd1d1402
Expose CycleDebugHudMode in UI
|
9 years ago |
Josh Engebretson
|
40200b05ed
Engine metrics subsystem
|
9 years ago |
Josh Engebretson
|
ebb8b92c33
Fixing uninitialized tooltip variable
|
9 years ago |
Josh Engebretson
|
67a652f85a
Single pass primitive metrics for Direct3D9
|
9 years ago |
Josh Engebretson
|
40717aae54
Delete root widget before clearing wrapped map (which cleans up UIWidgets minus currently orphaned ones that end up in widgetWrap_)
|
9 years ago |
Josh Engebretson
|
54490fbfc0
Adding Window Close event
|
9 years ago |
Josh Engebretson
|
304ab275ef
Atomic C# Work (Native Events with strong typing, Object lifetimes, cleanups) (+23 squashed commits)
|
9 years ago |
Josh Engebretson
|
228eb3fed1
Script lifetime and update fixes (+1 squashed commit)
|
9 years ago |
Josh Engebretson
|
2df08e561e
Core compile delta
|
9 years ago |
JimMarlowe
|
25d6e6b354
UI enhancements for 379 and 914
|
9 years ago |
Josh Engebretson
|
5e86020fd9
C# Work
|
9 years ago |
Josh Engebretson
|
119a17dabf
Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently
|
10 years ago |
Josh Engebretson
|
79e1e8edbc
UIView should have GRAVITY_ALL so it responds to root resize properly, cleanups
|
10 years ago |
Josh Engebretson
|
34fdaa9732
Moving the UI debug window to a static method (now that static methods are supported! Thanks @mattbenic), hooking up debug window to development menu
|
10 years ago |
Josh Engebretson
|
c91a76623d
Process Drag/Drop input events after UI subsystem, update drag drop to look for drag object instead of delegate
|
10 years ago |
rsredsq
|
7af8c02a82
Use UITextField instead of UIEditField for tooltip layout, changed tooltip position
|
10 years ago |
rsredsq
|
57792031fb
Tooltip clean up
|
10 years ago |
rsredsq
|
b1795fb82f
Tooltip implementation
|
10 years ago |
rsredsq
|
40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
|
10 years ago |
Josh Engebretson
|
8821c0b652
Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts
|
10 years ago |
Josh Engebretson
|
32ab67cf62
Multi-edit WIP
|
10 years ago |
Josh Engebretson
|
3e78d80f23
Multiselect WIP
|
10 years ago |
rsredsq
|
1684e2c0ec
Fix when editor ui hasn't been updating when resized
|
10 years ago |
JoshEngebretson
|
1fe03bef72
Merge pull request #419 from AtomicGameEngine/JME-ATOMIC-418
|
10 years ago |
Josh Engebretson
|
4391bb6749
When dragging object and mouse is at top/bottom of scroll list, scroll list
|
10 years ago |