Josh Engebretson
|
159f03c8fb
Tweaks and switching to lib squish API
|
9 gadi atpakaļ |
Matt Benic
|
6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
|
9 gadi atpakaļ |
Matt Benic
|
b371d0ff23
Merge branch 'master' into #623TextureCompression
|
9 gadi atpakaļ |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
9 gadi atpakaļ |
Matt Benic
|
81e01532a1
On Windows, save DDS versions of textures in cache on import and look for those when loading a texture.
|
9 gadi atpakaļ |
Josh Engebretson
|
b855775214
Update
|
10 gadi atpakaļ |
Josh Engebretson
|
5b7a672d26
Updates
|
10 gadi atpakaļ |
Josh Engebretson
|
0c1d80ba77
Support dragging assets on hierarchy frame, cleanups for node instantiation
|
10 gadi atpakaļ |
Josh Engebretson
|
f1d3d2784d
Adding basic enum inspector fields
|
10 gadi atpakaļ |
JoshEngebretson
|
19e71db219
Improved changed file handling
|
10 gadi atpakaļ |
Josh Engebretson
|
f38b1e0ab2
Preload prefabs
|
10 gadi atpakaļ |
Josh Engebretson
|
984b66825d
TextureImporter with thumbnail generation, adding UIScrollContainer, working on idiom for attr editing, MaterialEditor, TextureSelector
|
10 gadi atpakaļ |