Commit History

Author SHA1 Message Date
  JoshEngebretson aa9da625a5 Merge pull request #929 from AtomicGameEngine/JME-ATOMIC-CIEDITORBUILD 9 years ago
  Josh Engebretson b4f2de62e0 Add AtomicNETScript and AtomicApp to CI editor build 9 years ago
  JoshEngebretson a15650a738 Merge pull request #928 from LumaDigital/JS-TextureImporterSettings 9 years ago
  Johnny 611366f6ad Added Max Size setting to Texture Importer 9 years ago
  JoshEngebretson cf2e63470c Merge pull request #926 from AtomicGameEngine/JME-ATOMIC-PROJECTGEN 9 years ago
  Josh Engebretson 0b944f12ca Core C# and Workflow Progress (+20 squashed commits) 9 years ago
  JoshEngebretson 26d98aaedb Merge pull request #925 from AtomicGameEngine/JME-ATOMIC-UPDATECEF 9 years ago
  Josh Engebretson 765c072dab [LINUX] Disabling GPU acceleration for WebView (#924) 9 years ago
  Josh Engebretson b9b69bbd5e Updating submodule commit 9 years ago
  Josh Engebretson 014819ea67 Updating CEF 9 years ago
  Josh Engebretson 0dc201ae76 Updating CEF Windows 64 bit 9 years ago
  JoshEngebretson c3378db3fb Merge pull request #923 from Tarik-B/TB-PLAY-BUTTON-LINUX 9 years ago
  Snake 068f54ae81 Reviewed the guidelines for contributing to this repository. 9 years ago
  Snake f22da3610a Fixed issue #588: stop button now changes back to play after stopping project (Linux). 9 years ago
  JoshEngebretson ec68c357c2 Merge pull request #922 from AtomicGameEngine/JME-ATOMIC-AssetBuildConfiguration 9 years ago
  Josh Engebretson 0cf8b47fb5 Remove unused default parameter, avoid StringArray copy on return 9 years ago
  Josh Engebretson c3834eed09 Fix const string 9 years ago
  Matt Benic bd74fae462 Remove method re-added in merge 9 years ago
  Eugene 64a2a7feb5 Cherry Picked From BBS - SHA 072d8845b9f113d64d0c7e0ed00fd1eb746f4f23 9 years ago
  Eugene 662d8c9de2 Cherry Picked from branch BBS SHA: 190228fcec782b6ae94ee143c95f0a8ac15a9bdc 9 years ago
  Eugene d91fead9ca Fixed a bug were the DDS files were not included in the build. 9 years ago
  Eugene aeb7e1fedb fixed a bug concerning the exclusion of texture files. 9 years ago
  Eugene f05c65000d jpg, tga and png were being included during the build process. We don't want that since the build should only be using the DDS files. This check got lost during the implementation of this configuration. 9 years ago
  Eugene cabc4ed7be Fixed an issue where the files in the project folder were being included in the build. Also... I added an append to file ability in the Atomic::File stream. I wanted to log to a file as needed during the build process. 9 years ago
  Eugene 1effb68ec8 Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration 9 years ago
  JoshEngebretson ab35c663d5 Merge pull request #920 from AtomicGameEngine/JME-ATOMIC-COLORPICKER 9 years ago
  Josh Engebretson 3745890bf5 Merge remote-tracking branch 'JimAtomicGEngine/JM-UI-914' into JME-ATOMIC-COLORPICKER 9 years ago
  JimMarlowe 279bd43d30 TB light dark skin changes 9 years ago
  Josh Engebretson f3587e91e8 Remove the inline selects from color attr editor and use UIColorWidget instead, add Color setter and getter for UIColorWidget (+2 squashed commit) 9 years ago
  JimMarlowe f349cb96ca fix not applying color and add HSL text 9 years ago