Shaddock Heath
|
ac333177f3
Converting the editor events to use the native versions of them.
|
před 9 roky |
Shaddock Heath
|
d97ec9157d
First cut at converting all event handling to the new event model
|
před 9 roky |
Shaddock Heath
|
86c843419a
Fixes #1268 - Work on converting to TS enums
|
před 9 roky |
weinand
|
207f40c9e0
Fix the search bar not filtering while typing
|
před 9 roky |
raheelx
|
c170d39c6f
moved the search implementation to where the other widget events are being handled
|
před 9 roky |
Josh Engebretson
|
0080ff8a6d
Addressing Linting issues
|
před 9 roky |
JoshEngebretson
|
518fef5042
Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT
|
před 9 roky |
Shaddock Heath
|
bcb4cf18bf
Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync
|
před 9 roky |
raheelx
|
f4120cbb97
Search Bar Functionality - Issue #195
|
před 9 roky |
Shaddock Heath
|
0d2b649977
* refactored the way the SeriveLocator is being called. Now instead of being called from multiple locations, it listens for incoming event messages
|
před 10 roky |
Shaddock Heath
|
4017fb13b4
implemented a new service type: ProjectService and moved the UnloadProject event out of the ResourceService and into that. Also modified TypescriptLanguageService to implement both resource types and register with both types of registries.`
|
před 10 roky |
Shaddock Heath
|
38892dcc05
- modified UIResourceOps to bubble the delete up to the ProjectFrame which performs the actual delete
|
před 10 roky |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
před 9 roky |
JohnnyWahib
|
f1880b2a87
- Models, Animations, Materials, and JavaScript file components are now also being referenced to in the Project Frame when clicked on in the Inspector.
|
před 9 roky |
JohnnyWahib
|
d314122316
Current Material texture slots now reference texture locations within the project frame.
|
před 9 roky |
Shaddock Heath
|
9535116392
relaxed some lint configuration settings and fixed all the critical lint errors in the editor files
|
před 10 roky |
Josh Engebretson
|
c5e26e1aeb
Preserve original TBSelectList behavior as it is used outside of our tree view
|
před 10 roky |
Josh Engebretson
|
d41f9c171f
Multiple selection WIP
|
před 10 roky |
rsredsq
|
23c9c0a108
Fix behavior for expanding/collapsing editor frames with arrow keys
|
před 10 roky |
rsredsq
|
4ec173d0e7
Use arrows keys to navigate in hierarchy and project panels
|
před 10 roky |
Josh Engebretson
|
c69b4277be
Refresh the current folder to avoid still displaying moved asset
|
před 10 roky |
Josh Engebretson
|
dfbd3289ac
Support moving assets via drag/drop
|
před 10 roky |
Josh Engebretson
|
a7f1168def
Update the drag object on rename
|
před 10 roky |
Josh Engebretson
|
fda4fa5d30
Add support for basic asset renaming (with import type overrides possible), add PrefabInspector with name + apply button
|
před 10 roky |
Josh Engebretson
|
b855775214
Update
|
před 10 roky |
Josh Engebretson
|
c33c90beab
Adding TextImporter, additions to UIEditField, refresh content with Resource folder at project load
|
před 10 roky |
Josh Engebretson
|
bfaa08af3b
Filter AnimatedSprite2D root node, save existing prefabs instead of serializing node
|
před 10 roky |
Josh Engebretson
|
6ed30013c5
Working on 2D platformer update
|
před 10 roky |
rsredsq
|
50a070d6f2
Reworked editor folder structure
|
před 10 roky |