Commit History

Author SHA1 Message Date
  Josh Engebretson ac8f6cdaf8 First cut of prefab improvements 10 years ago
  Josh Engebretson 6ed30013c5 Working on 2D platformer update 10 years ago
  Josh Engebretson 9ce82e5d81 Adding updated new 2D project template, Player now holds a strong reference to current scene 10 years ago
  Josh Engebretson 9e36a11940 Fix player launch from IDE (and not editor), don't initialize instance until main update so the initializer function is valid, add a Node.getJSComponent() with file resolution, add a way to get scene's "MainCamera" which is defined as first camera ATM 10 years ago
  JoshEngebretson ccc7e7fe97 Fixes for Windows on Direct3D9 10 years ago
  Josh Engebretson 4e3997a015 JSComponent improvements 10 years ago
  Josh Engebretson e52640b95f Scripted component classes 10 years ago
  Josh Engebretson dfeb2a9d94 JSComponents can now take construction arguments 10 years ago
  Josh Engebretson 642f3ca185 Updates to components model 10 years ago
  Josh Engebretson 928fe5ed4e Start of drag drop to prefab 10 years ago
  Josh Engebretson 41410c430a Adding hierarchy frame 10 years ago
  Josh Engebretson a506556c29 Working on serializable attr access from script and UI improvements, fixed enum access from TS definition file 10 years ago
  Josh Engebretson 1014851cb6 Adding Node::GetComponents, updates to allow getting all components using Component typehash, additional TypeScript decl 10 years ago
  Josh Engebretson a594826f8e Support for bound packages 10 years ago
  JoshEngebretson e63fa8e8b6 GetChildrenWithName + Javascript binding 10 years ago
  Josh Engebretson 828ca6763b Moving Javascript to its own library (AtomicJS) 10 years ago