Josh Engebretson
|
77f736b736
Better default player window size/position, fix scaling issue on New Build window, fix typo
|
hace 9 años |
Josh Engebretson
|
0080ff8a6d
Addressing Linting issues
|
hace 9 años |
Matt Benic
|
50e0e51adf
Merge remote-tracking branch 'upstream/master'
|
hace 10 años |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
hace 10 años |
Matt Benic
|
9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
|
hace 10 años |
Matt Benic
|
993e8f21d9
Merge remote-tracking branch 'upstream/master'
|
hace 10 años |
Matt Benic
|
d60fb38af8
When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file.
|
hace 10 años |
rsredsq
|
24f9eedf96
Some fixes
|
hace 10 años |
Shaddock Heath
|
f1e6b3cd70
tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled
|
hace 10 años |
rsredsq
|
68f13489b2
Save the maximized state for the player too
|
hace 10 años |
rsredsq
|
fe5b4f7079
Cleanup
|
hace 10 años |
rsredsq
|
c039a6fe41
Fix 'X' key shortcut with multiple scenes open
|
hace 10 años |
rsredsq
|
40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
|
hace 10 años |
rsredsq
|
efab3e4473
Use default prefs if requested monitor is not available
|
hace 10 años |
rsredsq
|
293ca6e3aa
Check for window size and monitor size
|
hace 10 años |
rsredsq
|
41060aba06
Added check if monitor was disabled then restore player position to the available one
|
hace 10 años |
Josh Engebretson
|
9685adaba8
Support for cut operations, various fixes
|
hace 10 años |
Josh Engebretson
|
8821c0b652
Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts
|
hace 10 años |
rsredsq
|
f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
|
hace 10 años |
rsredsq
|
549dfeb78c
Fix for command line arguments
|
hace 10 años |
rsredsq
|
fe02f3abcc
Removed fullscreen property from the preferences.
|
hace 10 años |
rsredsq
|
0bd7f4b067
Some cleanups. Overwrite config file if it is invalid. Added resizable argument to the player
|
hace 10 años |
rsredsq
|
33ea57ba52
Remember player positioning when run from editor
|
hace 10 años |
Josh Engebretson
|
9e30f46d0d
Add hotkey for toggling gizmo axis mode
|
hace 10 años |
rsredsq
|
9d7ea2fc76
Check for unsaved changes before closing a JSResourceEditor
|
hace 10 años |
Josh Engebretson
|
6fd42cf954
World/Local gizmo axis modes
|
hace 10 años |
Josh Engebretson
|
60fab537d8
Working on W/E/R shortcuts for gizmo modes, improved mode graphics, editor skin updates
|
hace 10 años |
JoshEngebretson
|
a3d7b4a9c3
Adding VS2015 debugger attach support
|
hace 10 años |
rsredsq
|
8ac893a7b6
Added InvokeShortcut function. Undo, redo, cut, copy, paste, select all buttons now works from Edit menu.
|
hace 10 años |
rsredsq
|
7c6ebaf2be
Shortcuts should work now on macosx too.
|
hace 10 años |