Josh Engebretson
|
b6191dfb69
Adding current fps to engine subsystem
|
9 years ago |
Jay Sistar
|
9f394c6432
Adding the Web subsystem back to Engine.cpp
|
9 years ago |
JimMarlowe
|
8652f38125
restore player pause and step
|
9 years ago |
Josh Engebretson
|
f49d1d7303
Additional delta
|
9 years ago |
Josh Engebretson
|
e4e0e8a236
Latest updates
|
9 years ago |
Josh Engebretson
|
82ae3e6add
Android shared library building under r12b
|
9 years ago |
Josh Engebretson
|
41e55cce21
Windows updates
|
9 years ago |
Josh Engebretson
|
3c9817df7f
Compilation and link delta
|
9 years ago |
Josh Engebretson
|
5da0f7d0d3
AtomicPlayer & AtomicPlayerJS compile delta
|
9 years ago |
Josh Engebretson
|
2df08e561e
Core compile delta
|
9 years ago |
Josh Engebretson
|
47fd8f9abb
Core update delta
|
9 years ago |
Matt Benic
|
50e0e51adf
Merge remote-tracking branch 'upstream/master'
|
9 years ago |
Matt Benic
|
9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
|
9 years ago |
Josh Engebretson
|
fa41bca07c
Don't require CoreData for headless builds
|
9 years ago |
Josh Engebretson
|
119a17dabf
Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently
|
10 years ago |
JoshEngebretson
|
4b18bb6b37
Additional window preference cleanup
|
10 years ago |
JoshEngebretson
|
c305a66448
Adding centered state for initial window creation
|
10 years ago |
rsredsq
|
e744240e06
Added maximize flag to the SetMode function.
|
10 years ago |
rsredsq
|
7a468d9dbc
Save window size if it was maximized
|
10 years ago |
Matt Benic
|
0613ca3646
Added constants for pack file extension and search filter. Added support for absolute pack file paths. Added -logname param to override log file path.
|
10 years ago |
Jay Sistar
|
73e8d960ce
Adding the Web module with WebSockets working.
|
10 years ago |
Josh Engebretson
|
5b7a672d26
Updates
|
10 years ago |
Josh Engebretson
|
f35300c632
Console and DebugHud rendering
|
10 years ago |
JoshEngebretson
|
ccc7e7fe97
Fixes for Windows on Direct3D9
|
10 years ago |
Josh Engebretson
|
46fe3060a6
Updates
|
10 years ago |
Josh Engebretson
|
0fdeea3ccf
Non-Graphics updates
|
10 years ago |
Josh Engebretson
|
c333f2c4eb
UI Subsystem
|
10 years ago |
Josh Engebretson
|
19ed80c490
New UI Work
|
10 years ago |
Josh Engebretson
|
11e0345604
New UI Work
|
10 years ago |
Josh Engebretson
|
4f60555490
New UI Work
|
10 years ago |