Josh Engebretson
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91f7e718b7
Skin weight normalization from master
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10 years ago |
Josh Engebretson
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4eac481831
Improve model import error handling
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10 years ago |
Josh Engebretson
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d5d665ba75
Working on multi-materials
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10 years ago |
Josh Engebretson
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542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
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10 years ago |
Josh Engebretson
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7e5a7dd3ed
Support scaling of skeletal animation which works when in scene/prefab
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10 years ago |
Josh Engebretson
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93a8cc0b2d
A couple hacks, supporting deleting, also create bones upon model import as this may fix issue with dragging skeletal model into scene
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10 years ago |
Josh Engebretson
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d3c94a666c
Working on Animation Import
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10 years ago |
Josh Engebretson
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c20a18c17d
Working on animation import
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10 years ago |
Josh Engebretson
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36e0c7e622
Working on material editor
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10 years ago |
Josh Engebretson
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f060eefedf
Models imported as Node "prefabs" with materials mapped
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10 years ago |
Josh Engebretson
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d7ace33a91
Working on Material import
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10 years ago |
Josh Engebretson
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100c02aa49
Working on Drag and Drop and better way to wrap TurboBadger enums
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10 years ago |
Josh Engebretson
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b29b33b7a5
Working on Asset Import
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10 years ago |
Josh Engebretson
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bf4dc7d241
Initial DragAndDrop support for Atomic Editor (OS X)
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10 years ago |
Josh Engebretson
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cc6a28fbf1
Exporting to MDL format
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10 years ago |
Josh Engebretson
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4732c85d39
Loading FBX from AtomicTool
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10 years ago |