Eugene
|
c36d9c238f
fixed a few bugs found during testing
|
hace 9 años |
Eugene
|
cef12b7ca4
work on configurable asset include system for the biuld process.
|
hace 9 años |
Eugene
|
18536f081b
Merge remote-tracking branch 'origin/master' into EGS-AssetBuildConfiguration
|
hace 9 años |
Eugene
|
79908858d1
Added initial support to define which assets/resources should be included in the build. Work has not yet been properly tested. Realised before this commit that we are going to have to include .asset files as well to the AssetBuildConfig.json file.
|
hace 9 años |
Matt Benic
|
b371d0ff23
Merge branch 'master' into #623TextureCompression
|
hace 9 años |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
hace 9 años |
Matt Benic
|
0deca90324
Windows Player build checks for cached DDS versions of textures and excludes original textures if DDS is found.
|
hace 9 años |
Matt Benic
|
0170ba4b6d
Deployed player supports EngineConfig. Windows build process copies /Settings/Engine.json alongside player executable.
|
hace 10 años |
JoshEngebretson
|
f61c359318
Windows build error handling improvements, better build clean logic
|
hace 10 años |
Josh Engebretson
|
c885fb4dd8
ATOMIC-74: Improvements to build file operation failure cases
|
hace 10 años |
Josh Engebretson
|
5c930021e6
Remove a couple more Cache/ references
|
hace 10 años |
Josh Engebretson
|
b855775214
Update
|
hace 10 años |
Josh Engebretson
|
4c0e57e39e
Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete
|
hace 10 años |
Josh Engebretson
|
2f5b9eefd7
iOS deployment from editor working
|
hace 10 años |
Josh Engebretson
|
8ca337b400
Adding build output modal, ant debug running for Android deploy with output
|
hace 10 años |
Josh Engebretson
|
c2042fdd5f
BuildSystem bindings, Updates to cache file handling, successfully built a Mac player
|
hace 10 años |
Josh Engebretson
|
277947dc34
Handle non-development builds which are in distributable package (OS X)
|
hace 10 años |
Josh Engebretson
|
bc0f0bfcb2
Filter PSD files during build, adding --player command for Windows AtomicEditor
|
hace 10 años |
Josh Engebretson
|
7954b08d31
Initialize AtomicTool from configuration JSON (if available), add GetDefaultResourcePaths to BuildBase
|
hace 10 años |
Josh Engebretson
|
7963ba2741
Working on CLI
|
hace 10 años |
Josh Engebretson
|
de9edefe2a
Adding Subprocess system, build system (web only atm), to cli build
|
hace 10 años |