Historique des commits

Auteur SHA1 Message Date
  JimMarlowe d215461616 Android toolchain for debug and release apks il y a 9 ans
  Matt Benic b371d0ff23 Merge branch 'master' into #623TextureCompression il y a 9 ans
  Josh Engebretson 94b70f32e7 Applying MIT License il y a 9 ans
  Matt Benic 0deca90324 Windows Player build checks for cached DDS versions of textures and excludes original textures if DDS is found. il y a 9 ans
  Matt Benic 0170ba4b6d Deployed player supports EngineConfig. Windows build process copies /Settings/Engine.json alongside player executable. il y a 10 ans
  JoshEngebretson f61c359318 Windows build error handling improvements, better build clean logic il y a 10 ans
  Josh Engebretson c885fb4dd8 ATOMIC-74: Improvements to build file operation failure cases il y a 10 ans
  Josh Engebretson b855775214 Update il y a 10 ans
  Josh Engebretson 2f5b9eefd7 iOS deployment from editor working il y a 10 ans
  Josh Engebretson 8ca337b400 Adding build output modal, ant debug running for Android deploy with output il y a 10 ans
  Josh Engebretson 7954b08d31 Initialize AtomicTool from configuration JSON (if available), add GetDefaultResourcePaths to BuildBase il y a 10 ans
  Josh Engebretson bc579da7d8 Mac build somewhat working from command line il y a 10 ans
  Josh Engebretson 7963ba2741 Working on CLI il y a 10 ans
  Josh Engebretson de9edefe2a Adding Subprocess system, build system (web only atm), to cli build il y a 10 ans