Matt Benic
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cb93fe1b7a
Add ResourceCache.Scan to search for files across resource dirs and packages. Add Stream wrapper for File
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9 years ago |
Josh Engebretson
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3e8f67612a
Resource to Cache mapping at runtime, consistent StringHash C# mapping
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9 years ago |
Josh Engebretson
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64ab4315b9
Apply ATOMIC_BEGIN/ATOMIC_END to change block, fixing logging macro
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9 years ago |
Gareth Fouche
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61f38a74fa
Making sure DDS files are loaded properly from GetTempResource.
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9 years ago |
Josh Engebretson
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f49d1d7303
Additional delta
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9 years ago |
Josh Engebretson
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3c9817df7f
Compilation and link delta
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9 years ago |
Josh Engebretson
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2df08e561e
Core compile delta
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9 years ago |
Josh Engebretson
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47fd8f9abb
Core update delta
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9 years ago |
Johnny
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611366f6ad
Added Max Size setting to Texture Importer
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9 years ago |
Josh Engebretson
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159f03c8fb
Tweaks and switching to lib squish API
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9 years ago |
Matt Benic
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81e01532a1
On Windows, save DDS versions of textures in cache on import and look for those when loading a texture.
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9 years ago |
Josh Engebretson
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03cbc6a9b6
Remove namespace qualification
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10 years ago |
Matt Benic
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0613ca3646
Added constants for pack file extension and search filter. Added support for absolute pack file paths. Added -logname param to override log file path.
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10 years ago |
Josh Engebretson
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5b7a672d26
Updates
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10 years ago |
Josh Engebretson
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46fe3060a6
Updates
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10 years ago |
Josh Engebretson
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fd5a98cad0
Adding prefab support
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10 years ago |
Josh Engebretson
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0fdeea3ccf
Non-Graphics updates
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10 years ago |
Josh Engebretson
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21f6885fcc
Initial Commit
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11 years ago |