JoshEngebretson
|
cf7bbb1955
Merge pull request #184 from AtomicGameEngine/JME-ATOMIC-FIXTS
|
10 yıl önce |
JoshEngebretson
|
a0820449f0
Merge pull request #183 from AtomicGameEngine/JME-ATOMIC-176
|
10 yıl önce |
Josh Engebretson
|
2fc0315a9c
Fix TypeScript decl
|
10 yıl önce |
Josh Engebretson
|
b0c9fb165d
'atomic component' can also be used to signal a component
|
10 yıl önce |
JoshEngebretson
|
9072dc5642
Merge pull request #182 from rsredsq/RED-ATOMIC-HAXE
|
10 yıl önce |
rsredsq
|
4a6ae60310
Added generating some variables in JSBHaxe.
|
10 yıl önce |
rsredsq
|
41d2bb7bc0
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-ATOMIC-HAXE
|
10 yıl önce |
rsredsq
|
5b14d5d282
Moved haxe library to https://github.com/rsredsq/atomic-haxe
|
10 yıl önce |
JoshEngebretson
|
1fa726b933
Merge pull request #174 from AtomicGameEngine/JME-FIX-INSPECTORTRANSFORM
|
10 yıl önce |
Josh Engebretson
|
3e3b762ca1
Fix for inspector transform editing
|
10 yıl önce |
JoshEngebretson
|
c4966ab0ea
Merge pull request #171 from AtomicGameEngine/JME-ATOMIC-165
|
10 yıl önce |
Josh Engebretson
|
018c747f62
Remove custom JSComponent inspector code in favor of generic data binding
|
10 yıl önce |
Josh Engebretson
|
299cf0e776
Working more on inspector
|
10 yıl önce |
Josh Engebretson
|
86b431aa6c
More work on inspector resource refs
|
10 yıl önce |
Josh Engebretson
|
a5a6d51b3d
Remove the custom sound UI code as data bindings now handle this
|
10 yıl önce |
Josh Engebretson
|
86b42d568b
Support drag and drop in ResourceRef data bindings
|
10 yıl önce |
Josh Engebretson
|
bfaa08af3b
Filter AnimatedSprite2D root node, save existing prefabs instead of serializing node
|
10 yıl önce |
rsredsq
|
86d9424cef
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-ATOMIC-HAXE
|
10 yıl önce |
rsredsq
|
8e07d97789
Added enums support. Did some cleanup. Module folder will be automatically created if it needs.
|
10 yıl önce |
Josh Engebretson
|
263b721a72
Fix formatting on resource field layout, fix some typos, don't serialize animatedsprite2d root node
|
10 yıl önce |
Josh Engebretson
|
a6cc1d11db
Override prefab node name from script
|
10 yıl önce |
Josh Engebretson
|
346f006317
Initial work on scripted inspector fields that can hold resources
|
10 yıl önce |
JoshEngebretson
|
777afc9e2c
Merge pull request #161 from AtomicGameEngine/JME-ATOMIC-FIXMODELDRAGNAME
|
10 yıl önce |
rsredsq
|
840bdfd1bd
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-ATOMIC-HAXE
|
10 yıl önce |
Josh Engebretson
|
f4f0702eb5
Fix for node name when dragging model directly
|
10 yıl önce |
rsredsq
|
e46f4fc1d5
Haxe update. Some refactoring, added vars graphics, engine in Atomic.hx
|
10 yıl önce |
JoshEngebretson
|
1ac89c4137
Merge pull request #160 from AtomicGameEngine/JME-ATOMIC-148
|
10 yıl önce |
JoshEngebretson
|
5da50b380f
Remove duplicate interface
|
10 yıl önce |
JoshEngebretson
|
8b2078b962
Updating Atomic.d.ts
|
10 yıl önce |
Josh Engebretson
|
20601582be
Support for setting ListView text color, prefab nodes now show a separate color in hierarchy frame
|
10 yıl önce |