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  JoshEngebretson cf7bbb1955 Merge pull request #184 from AtomicGameEngine/JME-ATOMIC-FIXTS 10 yıl önce
  JoshEngebretson a0820449f0 Merge pull request #183 from AtomicGameEngine/JME-ATOMIC-176 10 yıl önce
  Josh Engebretson 2fc0315a9c Fix TypeScript decl 10 yıl önce
  Josh Engebretson b0c9fb165d 'atomic component' can also be used to signal a component 10 yıl önce
  JoshEngebretson 9072dc5642 Merge pull request #182 from rsredsq/RED-ATOMIC-HAXE 10 yıl önce
  rsredsq 4a6ae60310 Added generating some variables in JSBHaxe. 10 yıl önce
  rsredsq 41d2bb7bc0 Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-ATOMIC-HAXE 10 yıl önce
  rsredsq 5b14d5d282 Moved haxe library to https://github.com/rsredsq/atomic-haxe 10 yıl önce
  JoshEngebretson 1fa726b933 Merge pull request #174 from AtomicGameEngine/JME-FIX-INSPECTORTRANSFORM 10 yıl önce
  Josh Engebretson 3e3b762ca1 Fix for inspector transform editing 10 yıl önce
  JoshEngebretson c4966ab0ea Merge pull request #171 from AtomicGameEngine/JME-ATOMIC-165 10 yıl önce
  Josh Engebretson 018c747f62 Remove custom JSComponent inspector code in favor of generic data binding 10 yıl önce
  Josh Engebretson 299cf0e776 Working more on inspector 10 yıl önce
  Josh Engebretson 86b431aa6c More work on inspector resource refs 10 yıl önce
  Josh Engebretson a5a6d51b3d Remove the custom sound UI code as data bindings now handle this 10 yıl önce
  Josh Engebretson 86b42d568b Support drag and drop in ResourceRef data bindings 10 yıl önce
  Josh Engebretson bfaa08af3b Filter AnimatedSprite2D root node, save existing prefabs instead of serializing node 10 yıl önce
  rsredsq 86d9424cef Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-ATOMIC-HAXE 10 yıl önce
  rsredsq 8e07d97789 Added enums support. Did some cleanup. Module folder will be automatically created if it needs. 10 yıl önce
  Josh Engebretson 263b721a72 Fix formatting on resource field layout, fix some typos, don't serialize animatedsprite2d root node 10 yıl önce
  Josh Engebretson a6cc1d11db Override prefab node name from script 10 yıl önce
  Josh Engebretson 346f006317 Initial work on scripted inspector fields that can hold resources 10 yıl önce
  JoshEngebretson 777afc9e2c Merge pull request #161 from AtomicGameEngine/JME-ATOMIC-FIXMODELDRAGNAME 10 yıl önce
  rsredsq 840bdfd1bd Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-ATOMIC-HAXE 10 yıl önce
  Josh Engebretson f4f0702eb5 Fix for node name when dragging model directly 10 yıl önce
  rsredsq e46f4fc1d5 Haxe update. Some refactoring, added vars graphics, engine in Atomic.hx 10 yıl önce
  JoshEngebretson 1ac89c4137 Merge pull request #160 from AtomicGameEngine/JME-ATOMIC-148 10 yıl önce
  JoshEngebretson 5da50b380f Remove duplicate interface 10 yıl önce
  JoshEngebretson 8b2078b962 Updating Atomic.d.ts 10 yıl önce
  Josh Engebretson 20601582be Support for setting ListView text color, prefab nodes now show a separate color in hierarchy frame 10 yıl önce